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Artstation - Intro to ZBrush by Michael Pavlovich

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种子名称: Artstation - Intro to ZBrush by Michael Pavlovich
文件类型: 视频
文件数目: 140个文件
文件大小: 5.73 GB
收录时间: 2021-1-28 08:27
已经下载: 3
资源热度: 268
最近下载: 2024-4-13 10:12

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Artstation - Intro to ZBrush by Michael Pavlovich.torrent
  • Part 1 - Basics/1 - Intro.m4v9.41MB
  • Part 1 - Basics/10 - Dynamesh Basics.m4v58.4MB
  • Part 1 - Basics/11 - Refining The Skull.m4v48.81MB
  • Part 1 - Basics/12 - Lightbox.m4v59.46MB
  • Part 1 - Basics/13 - Local Transformations.m4v9.36MB
  • Part 1 - Basics/14 - Quick Save And Recovered Files.m4v14.5MB
  • Part 1 - Basics/15 - Sculpting And Saving Variants.m4v17.06MB
  • Part 1 - Basics/2 - Interface Basics.m4v21.23MB
  • Part 1 - Basics/3 - Startup Docs, Materials, Menus & Docking.m4v33.02MB
  • Part 1 - Basics/4 - Navigation.m4v54.17MB
  • Part 1 - Basics/5 - Primitives.m4v36.29MB
  • Part 1 - Basics/6 - Undos.m4v7.23MB
  • Part 1 - Basics/7 - Orienting In 3D Space.m4v37.74MB
  • Part 1 - Basics/8 - Basic Brush Functionality.m4v37.83MB
  • Part 1 - Basics/9 - Blocking Out A Skull.m4v23.99MB
  • Part 10 - Organic ZRemesh and Surface Noise/1 - Intro.m4v18.18MB
  • Part 10 - Organic ZRemesh and Surface Noise/10 - Outro.m4v7.29MB
  • Part 10 - Organic ZRemesh and Surface Noise/2 - Dynamesh Boolean And Groups.m4v82.16MB
  • Part 10 - Organic ZRemesh and Surface Noise/3 - Panel Loops.m4v75.12MB
  • Part 10 - Organic ZRemesh and Surface Noise/4 - Organic ZRemesh.m4v128.75MB
  • Part 10 - Organic ZRemesh and Surface Noise/5 - Controlling ZRemesh.m4v40.24MB
  • Part 10 - Organic ZRemesh and Surface Noise/6 - Surface Noise Basics.m4v94.29MB
  • Part 10 - Organic ZRemesh and Surface Noise/7 - Noise Maker.m4v45.28MB
  • Part 10 - Organic ZRemesh and Surface Noise/8 - Texturing A Basketball.m4v68.34MB
  • Part 10 - Organic ZRemesh and Surface Noise/9 - Surface Noise Extras.m4v66.9MB
  • Part 11 - ZSphere Topology/1 - Intro.m4v8.66MB
  • Part 11 - ZSphere Topology/2 - Brute Forcing A Complex Shape.m4v33.4MB
  • Part 11 - ZSphere Topology/3 - ZSphere Topology.m4v74.37MB
  • Part 11 - ZSphere Topology/4 - Finishing The Headphones.m4v62.02MB
  • Part 11 - ZSphere Topology/5 - Zsphere Zremesher Cleanup.m4v130.82MB
  • Part 11 - ZSphere Topology/6 - Adding An External Shoe File.m4v50.36MB
  • Part 11 - ZSphere Topology/7 - Outro.m4v4.96MB
  • Part 12 - Posing and Rendering/1 - Intro.m4v13.33MB
  • Part 12 - Posing and Rendering/10 - Stylized Render Files.m4v97.9MB
  • Part 12 - Posing and Rendering/11 - Outro.m4v1.71MB
  • Part 12 - Posing and Rendering/2 - Move Multiple Posing.m4v46.79MB
  • Part 12 - Posing and Rendering/3 - ZSphere Rig Posing.m4v44.14MB
  • Part 12 - Posing and Rendering/4 - Transpose Master.m4v65.73MB
  • Part 12 - Posing and Rendering/5 - Final Pose And Cleanup.m4v56.75MB
  • Part 12 - Posing and Rendering/6 - Render Passes In ZBrush.m4v76.43MB
  • Part 12 - Posing and Rendering/7 - Photoshop Composite.m4v34.42MB
  • Part 12 - Posing and Rendering/8 - Turntable Video.m4v29.47MB
  • Part 12 - Posing and Rendering/9 - Keyshot Rendering.m4v60.98MB
  • Part 2 - Subtools, Gizmo, and Strokes/1 - Intro.m4v7.34MB
  • Part 2 - Subtools, Gizmo, and Strokes/10 - Gizmo Fundamentals.m4v63.7MB
  • Part 2 - Subtools, Gizmo, and Strokes/11 - Mask Pen And Gizmo Pivots.m4v75.35MB
  • Part 2 - Subtools, Gizmo, and Strokes/12 - Mask Strokes.m4v55.64MB
  • Part 2 - Subtools, Gizmo, and Strokes/13 - Brush Strokes.m4v5.9MB
  • Part 2 - Subtools, Gizmo, and Strokes/14 - Outro.m4v1.6MB
  • Part 2 - Subtools, Gizmo, and Strokes/2 - Custom Interface.m4v20.59MB
  • Part 2 - Subtools, Gizmo, and Strokes/3 - Custom Menu.m4v17.93MB
  • Part 2 - Subtools, Gizmo, and Strokes/4 - Subtools.m4v47.33MB
  • Part 2 - Subtools, Gizmo, and Strokes/5 - Deflated Subtool Buildup.m4v47.3MB
  • Part 2 - Subtools, Gizmo, and Strokes/6 - Intermediate Brush Settings.m4v31.05MB
  • Part 2 - Subtools, Gizmo, and Strokes/7 - Blocking Out A Head.m4v21.46MB
  • Part 2 - Subtools, Gizmo, and Strokes/8 - More Subtool Functionality.m4v26.09MB
  • Part 2 - Subtools, Gizmo, and Strokes/9 - Dynamesh Scale And Resolution.m4v33.85MB
  • Part 3 - Blockout Techniques/1 - Intro.m4v13.89MB
  • Part 3 - Blockout Techniques/10 - ZSphere Connector Mesh.m4v13.35MB
  • Part 3 - Blockout Techniques/11 - Custom IMM Brush.m4v28.62MB
  • Part 3 - Blockout Techniques/12 - Extracting IMM Meshes.m4v36.48MB
  • Part 3 - Blockout Techniques/13 - Move Auto Mask.m4v63.82MB
  • Part 3 - Blockout Techniques/14 - Gizmo Move Multiple.m4v27.92MB
  • Part 3 - Blockout Techniques/15 - Body Blockout Refine.m4v55.06MB
  • Part 3 - Blockout Techniques/16 - Conclusion.m4v3.36MB
  • Part 3 - Blockout Techniques/2 - Masks And Gizmo.m4v49.09MB
  • Part 3 - Blockout Techniques/3 - Smooth Brush Modifiers.m4v14.04MB
  • Part 3 - Blockout Techniques/4 - Sculpting Muscle Striations.m4v14.22MB
  • Part 3 - Blockout Techniques/5 - Sculptris Pro Body Blockout.m4v49.11MB
  • Part 3 - Blockout Techniques/6 - ZSphere Body Blockout.m4v29.15MB
  • Part 3 - Blockout Techniques/7 - ZSketch Body Blockout.m4v23.31MB
  • Part 3 - Blockout Techniques/8 - ZSphere Armature.m4v15.42MB
  • Part 3 - Blockout Techniques/9 - Visibility Modifiers.m4v63.51MB
  • Part 4 - Accessories Blockout/1 - Intro.m4v5.78MB
  • Part 4 - Accessories Blockout/10 - ZRemesh Accessories.m4v43.69MB
  • Part 4 - Accessories Blockout/11 - Clothing Blockout.m4v47.7MB
  • Part 4 - Accessories Blockout/12 - Eyelids.m4v21.43MB
  • Part 4 - Accessories Blockout/13 - Outro.m4v3.56MB
  • Part 4 - Accessories Blockout/2 - Shorts Blockout Techniques.m4v134.5MB
  • Part 4 - Accessories Blockout/3 - Backface Masking.m4v65.94MB
  • Part 4 - Accessories Blockout/4 - Dynamic Brush Settings.m4v28.56MB
  • Part 4 - Accessories Blockout/5 - Freeze Subdivisions.m4v34.47MB
  • Part 4 - Accessories Blockout/6 - Socks Blockout.m4v30.25MB
  • Part 4 - Accessories Blockout/7 - Slice Modifiers.m4v105.96MB
  • Part 4 - Accessories Blockout/8 - Clip And Trim.m4v56.16MB
  • Part 4 - Accessories Blockout/9 - More Modifier Settings.m4v66.2MB
  • Part 5 - Organic Hard Surface/1 - Intro.m4v7.4MB
  • Part 5 - Organic Hard Surface/10 - Hair Techniques Recap.m4v65.1MB
  • Part 5 - Organic Hard Surface/11 - HPolish And TrimDynamic.m4v93.6MB
  • Part 5 - Organic Hard Surface/12 - More Hard Surface Brushes.m4v30.42MB
  • Part 5 - Organic Hard Surface/13 - Outro.m4v1.83MB
  • Part 5 - Organic Hard Surface/2 - Sculpt And Fibermesh Hair Techniques.m4v50.35MB
  • Part 5 - Organic Hard Surface/3 - Topology Brush-Bandaids.m4v65.58MB
  • Part 5 - Organic Hard Surface/4 - Hair Sculpting.m4v13.22MB
  • Part 5 - Organic Hard Surface/5 - Curve Brush Basics.m4v32.5MB
  • Part 5 - Organic Hard Surface/6 - Custom Curve Brushes.m4v74.6MB
  • Part 5 - Organic Hard Surface/7 - Mixing Curve And Insert Brushes.m4v32.07MB
  • Part 5 - Organic Hard Surface/8 - Bend Curve.m4v20.34MB
  • Part 5 - Organic Hard Surface/9 - More Curve Brushes Functionality.m4v83.82MB
  • Part 6 - SubD Modeling/1 - Intro.m4v6.47MB
  • Part 6 - SubD Modeling/10 - Dynamic Subdiv And Control Loops.m4v53.71MB
  • Part 6 - SubD Modeling/11 - Bevel Techniques.m4v30.8MB
  • Part 6 - SubD Modeling/12 - ZModeler Basics.m4v65.14MB
  • Part 6 - SubD Modeling/13 - Box Modeling Glasses Arms.m4v36.81MB
  • Part 6 - SubD Modeling/14 - Finishing And Fitting Glasses.m4v98.25MB
  • Part 6 - SubD Modeling/15 - Outro.m4v3.2MB
  • Part 6 - SubD Modeling/2 - Eyelid Blockout.m4v7.63MB
  • Part 6 - SubD Modeling/3 - Evaluating Forms With Lighting.m4v11.94MB
  • Part 6 - SubD Modeling/4 - Matching Reference With Spotlight.m4v83.36MB
  • Part 6 - SubD Modeling/5 - Integrating Eyelids.m4v14.95MB
  • Part 6 - SubD Modeling/6 - Separating Dynamesh Pieces.m4v35.55MB
  • Part 6 - SubD Modeling/7 - ShadowBox.m4v45.88MB
  • Part 6 - SubD Modeling/8 - Polypainting Basics.m4v21.58MB
  • Part 6 - SubD Modeling/9 - Glasses Frames Blockout.m4v48.33MB
  • Part 7 - Rebuilding Clothing/1 - Intro.m4v6.78MB
  • Part 7 - Rebuilding Clothing/2 - Marvelous Designer Basics.m4v39.31MB
  • Part 7 - Rebuilding Clothing/3 - Marvelous Designer Adding Shorts And Exporting.m4v63.11MB
  • Part 7 - Rebuilding Clothing/4 - Importing And Scaling Marvelous Designer Assets.m4v23.87MB
  • Part 7 - Rebuilding Clothing/5 - Adding Thickness To Clothing Meshes.m4v82.48MB
  • Part 7 - Rebuilding Clothing/6 - Adding Modeled Detail To Clothing Meshes.m4v79.88MB
  • Part 7 - Rebuilding Clothing/7 - Rebuild Shorts.m4v29.59MB
  • Part 7 - Rebuilding Clothing/8 - Outro.m4v3.04MB
  • Part 8 - Polypainting/1 - Intro.m4v4.47MB
  • Part 8 - Polypainting/2 - Creating And Modifying Alphas.m4v43.66MB
  • Part 8 - Polypainting/3 - Creating Roll Alphas.m4v35.02MB
  • Part 8 - Polypainting/4 - Chisel Brush.m4v45.32MB
  • Part 8 - Polypainting/5 - Polypainting.m4v48.78MB
  • Part 8 - Polypainting/6 - Polypainting And Materials Part 1.m4v75.29MB
  • Part 8 - Polypainting/7 - Polypainting And Materials Part 2.m4v60.3MB
  • Part 8 - Polypainting/8 - Folder Organization.m4v30.18MB
  • Part 8 - Polypainting/9 - Outro.m4v2.29MB
  • Part 9 - Hard Surface Modeling/1 - Intro.m4v7.9MB
  • Part 9 - Hard Surface Modeling/2 - QGrid.m4v89.59MB
  • Part 9 - Hard Surface Modeling/3 - Box Modeling.m4v49.36MB
  • Part 9 - Hard Surface Modeling/4 - Refining Your Box Modeling.m4v57MB
  • Part 9 - Hard Surface Modeling/5 - Zremesher And Box Modeling.m4v79.16MB
  • Part 9 - Hard Surface Modeling/6 - Boolean Basics.m4v77.6MB
  • Part 9 - Hard Surface Modeling/7 - Hard Surface ZRemesh.m4v63.12MB
  • Part 9 - Hard Surface Modeling/8 - Mesh Fusion.m4v49.51MB
  • Part 9 - Hard Surface Modeling/9 - Outro.m4v4.35MB