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[FreeCourseWeb] Maya 2019 Essential Training

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种子名称: [FreeCourseWeb] Maya 2019 Essential Training
文件类型: 视频
文件数目: 107个文件
文件大小: 1.4 GB
收录时间: 2019-6-19 23:00
已经下载: 3
资源热度: 146
最近下载: 2025-7-31 15:57

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[FreeCourseWeb] Maya 2019 Essential Training.torrent
  • 001 - Welcome.mp45.31MB
  • 002 - System requirements.mp4572.83KB
  • 003 - How to use the exercise files.mp41.45MB
  • 004 - Overview of the Maya interface.mp414.2MB
  • 005 - Work with files and Maya projects.mp46.13MB
  • 006 - Navigation in Maya.mp413.41MB
  • 007 - Configure viewports.mp417.75MB
  • 008 - Using the Hotbox and Marking menus.mp413.44MB
  • 009 - Customize the interface.mp411.98MB
  • 010 - Using Maya workspaces.mp48.34MB
  • 011 - Select objects.mp411.37MB
  • 012 - Use the Move tool.mp426.1MB
  • 013 - Rotate and scale.mp418.92MB
  • 014 - Manipulate pivots.mp49.3MB
  • 015 - Understanding the Channel Box.mp49.01MB
  • 016 - Work with the Attribute Editor.mp413.69MB
  • 017 - Reset and freeze transformations.mp48.35MB
  • 018 - Snap objects.mp49.17MB
  • 019 - Duplicate objects.mp411.89MB
  • 020 - Work with the Outliner.mp421.87MB
  • 021 - Create hierarchies.mp416.57MB
  • 022 - Group objects.mp412.38MB
  • 023 - Understanding the Hypergraph.mp416.22MB
  • 024 - Hide and show objects.mp412.07MB
  • 025 - Create layers.mp418.11MB
  • 026 - Work with selection masks.mp45.4MB
  • 027 - Differences between NURBS and polygons.mp46.21MB
  • 028 - Create polygonal objects.mp417.54MB
  • 029 - Select polygonal components.mp413.39MB
  • 030 - Using Soft Select and Symmetry.mp417.47MB
  • 031 - Combine and separate.mp413.08MB
  • 032 - Boolean tools.mp412.46MB
  • 033 - Using brush tools to sculpt meshes.mp411.81MB
  • 034 - Set up reference.mp423MB
  • 035 - Model against reference.mp415.26MB
  • 036 - Work with edge loops.mp49.42MB
  • 037 - Use the Extrude tools.mp423.07MB
  • 038 - Mirror and merge components.mp418.71MB
  • 039 - Use the Bevel tools.mp416.06MB
  • 040 - Extrude along a path.mp46.81MB
  • 041 - Use the Polygon Bridge tool.mp47.37MB
  • 042 - Understanding Quad Draw.mp418.06MB
  • 043 - Use the Modeling Toolkit.mp45.08MB
  • 044 - Smooth models and manage detail.mp412.75MB
  • 045 - Work with subdivision surfaces.mp416.66MB
  • 046 - Create creases in smooth surfaces.mp49.06MB
  • 047 - Use Edge Flow to smooth geometry.mp414.62MB
  • 048 - Manage object history.mp412.44MB
  • 049 - Understanding NURBS components.mp417.14MB
  • 050 - NURBS primitives.mp420.32MB
  • 051 - Use the NURBS curve tools.mp419.68MB
  • 052 - Create radial surfaces with Revolve.mp414.76MB
  • 053 - Use NURBS Loft.mp49.4MB
  • 054 - Open and close curves and surfaces.mp414.15MB
  • 055 - Create shapes with NURBS Planar.mp48.71MB
  • 056 - Use NURBS Extrude.mp410.44MB
  • 057 - Use isoparms to refine NURBS surfaces.mp411.08MB
  • 058 - Extract NURBS curves from surfaces.mp413.99MB
  • 059 - Create curves on a surface.mp411.6MB
  • 060 - Project curves on surfaces.mp412.46MB
  • 061 - Trim NURBS surfaces.mp48.94MB
  • 062 - Convert NURBS to polygons.mp414.1MB
  • 063 - Overview of Maya rendering.mp48.2MB
  • 064 - Understanding the basic shader types.mp420.5MB
  • 065 - Work with Arnold materials.mp418.92MB
  • 066 - Opacity and refraction in Arnold.mp411.97MB
  • 067 - Create and apply maps.mp418.1MB
  • 068 - Use bitmaps as texture.mp414.79MB
  • 069 - Work with the Hypershade window.mp413.22MB
  • 070 - Create materials in Hypershade.mp412.12MB
  • 071 - Apply multiple materials to objects.mp414.51MB
  • 072 - UV map polygonal objects.mp427.08MB
  • 073 - Understanding the UV Editor.mp417.1MB
  • 074 - Project textures on NURBS surfaces.mp417.84MB
  • 075 - 3D painting.mp414.98MB
  • 076 - UV mapping complex objects.mp436.31MB
  • 077 - Maintaining UV scale.mp417.22MB
  • 078 - Render Settings menu.mp413.21MB
  • 079 - Use Render View.mp410.79MB
  • 080 - Maya lights and lighting types.mp421.63MB
  • 081 - Understanding cameras.mp430.62MB
  • 082 - Use the Light Editor.mp46.97MB
  • 083 - Batch render animation.mp48.37MB
  • 084 - Understanding Render Setup.mp411.99MB
  • 085 - Use overrides in Render Setup.mp425.01MB
  • 086 - Arnold render settings.mp410.59MB
  • 087 - Arnold RenderView.mp410.68MB
  • 088 - Use Maya lights in Arnold.mp415.45MB
  • 089 - Use Arnold area lights.mp413.3MB
  • 090 - Use objects as lights.mp412.72MB
  • 091 - Image-based lighting and skydomes.mp417.89MB
  • 092 - Add depth of field in Arnold.mp410.56MB
  • 093 - Create motion blur in Arnold.mp48.45MB
  • 094 - Render animation in Arnold.mp46.35MB
  • 095 - Understanding the animation interface.mp413.61MB
  • 096 - Animate objects using Set Key.mp414.74MB
  • 097 - Modify keys in the Graph Editor.mp415.85MB
  • 098 - Modify keys in the Dope Sheet.mp46.05MB
  • 099 - Create breakdown keys.mp46.2MB
  • 100 - Animate objects along spline paths.mp410.4MB
  • 101 - Visualize animation.mp49.54MB
  • 102 - Use the Grease Pencil tool.mp47.16MB
  • 103 - Create animation cycles.mp412.96MB
  • 104 - Animation playback using Playblast.mp46.19MB
  • 105 - Work with the Time Editor.mp412.51MB
  • 106 - Create animations clips.mp421.13MB
  • 107 - Next steps.mp41.01MB