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Digital Tutors - Indie Game Development Pipeline Volume 4 Hero Character Modeling and Texturing

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种子名称: Digital Tutors - Indie Game Development Pipeline Volume 4 Hero Character Modeling and Texturing
文件类型:
文件数目: 34个文件
文件大小: 1.93 GB
收录时间: 2014-7-16 03:53
已经下载: 3
资源热度: 174
最近下载: 2024-5-14 10:39

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Digital Tutors - Indie Game Development Pipeline Volume 4 Hero Character Modeling and Texturing.torrent
  • 24 Arranging the UV layout.mp489.4MB
  • 27 Texturing the tunic.mp486.49MB
  • 20 Starting the UV layout.mp481.96MB
  • 30 Adding rust and dirt.mp480MB
  • 23 Creating UVs for the hands and feet.mp474.05MB
  • 21 Finishing the helmet UVs.mp471.19MB
  • 32 Creating specular maps.mp467.63MB
  • 03 Starting the helmet.mp466.52MB
  • 05 Starting the visor with curves.mp465.22MB
  • 15 Creating the gauntlets.mp464.91MB
  • 19 Modeling the sword.mp462.72MB
  • 26 Adding a plume texture from our concept art.mp462.48MB
  • 22 Creating the body UVs.mp460.25MB
  • 25 Creating a texture map in Photoshop.mp458.54MB
  • 29 Painting the armor plates.mp457.8MB
  • 09 Modeling the plume.mp455.02MB
  • 16 Finishing the gauntlets.mp453.89MB
  • 02 Looking at reference art.mp453.17MB
  • 08 Modeling the base for the plume.mp452.95MB
  • 33 Exporting maps.mp452.83MB
  • 17 Creating the boots.mp452.64MB
  • 11 Building the tunic.mp452.54MB
  • 18 Finishing the boots.mp452.41MB
  • 28 Detailing in Mudbox.mp452.04MB
  • 34 Assembly in Maya LT.mp451.93MB
  • 06 Finishing the visor.mp451.34MB
  • 04 Finishing the helmet base.mp443.81MB
  • 31 Adding folds to the tunic.mp442.96MB
  • 07 Building the visor pivots.mp441.3MB
  • 12 Adding the arm and neck openings.mp439.47MB
  • 13 Modeling the belt and buckle.mp432.79MB
  • 14 Finishing the tunic.mp431.29MB
  • 10 Deforming and connecting the plume.mp430.22MB
  • 01 Introduction and project overview.mp410.89MB