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Digital Tutors - Introduction to Maya 2011

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种子名称: Digital Tutors - Introduction to Maya 2011
文件类型:
文件数目: 86个文件
文件大小: 5.24 GB
收录时间: 2016-4-23 04:26
已经下载: 3
资源热度: 83
最近下载: 2024-6-7 07:03

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Digital Tutors - Introduction to Maya 2011.torrent
  • 30. Modeling cables from NURBS curves.avi129.37MB
  • 28. Adding rails over the racer cab.avi111.55MB
  • 54. Binding the geometry onto joints.avi110.47MB
  • 24. Adding a power coupling and side rail.avi110.13MB
  • 27. Building the windshield and exterior panels.avi108.5MB
  • 17. Building the rear of the engine from NURBS.avi105.05MB
  • 18. Extracting a rim from the front of the engine.avi104.47MB
  • 16. Modeling the basic shape of the engine shell.avi101.2MB
  • 29. Building the cable connectors and hood ornaments.avi100.43MB
  • 33. Applying and manipulating materials.avi96.58MB
  • 34. Modulating color using ramps.avi93.58MB
  • 53. Drawing your first joint chain.avi92.68MB
  • 21. Modeling the rear cone and thrust ring.avi92.49MB
  • 86. Batch Rendering your animated sequence from Maya.avi92.24MB
  • 42. Adding a car paint material.avi90.77MB
  • 79. Using the Attribute Spread Sheet to adjust multiple objects.avi89.49MB
  • 26. Modeling the cab interior.avi87.41MB
  • 52. Using Set Driven Key to simplify the rigging process.avi85.89MB
  • 45. Creating control curves for our objects.avi83.91MB
  • 19. Extruding a vent from the top of the engine.avi80.32MB
  • 56. Adding random movement through expressions.avi79.97MB
  • 22. Adding radial struts around the engine.avi79.81MB
  • 20. Adding slats to the main vent of the engine.avi78.55MB
  • 78. Matching Maya light sources to a photographic environment.avi78.01MB
  • 37. Using UVs to prepare polygons for texturing.avi77.97MB
  • 23. Building vents on the sides of the engine.avi76.34MB
  • 07. Getting used to QWERTY.avi75.64MB
  • 41. Combining ramps with other procedural nodes.avi74.75MB
  • 40. Using bump maps to simulate depth.avi72.14MB
  • 08. Channel Box and Layer Editor.avi71.2MB
  • 43. Using the 3D Paint Tool to paint textures.avi70.6MB
  • 71. Modifying the Shape of the Particles.avi69.51MB
  • 69. Creating a Particle Simulation.avi69.07MB
  • 50. Writing your first expression.avi67.92MB
  • 62. Using the Auto Key feature.avi67.75MB
  • 51. Adding a speed setting for the expression.avi66.78MB
  • 03. Overview of the User Interface.avi65.21MB
  • 59. Managing key frames with the Graph Editor.avi62.36MB
  • 82. Matching the Maya camera to a photographic environment.avi61.17MB
  • 70. Getting Smoke Behavior.avi61.01MB
  • 74. Exploring common attributes of Maya lights.avi60.96MB
  • 66. Using the Fire Effect.avi60.08MB
  • 68. Using the Lightning Effect.avi56.55MB
  • 39. Working with external texture maps.avi55.33MB
  • 61. Animating objects using path animation.avi55.11MB
  • 47. Organizing the scene and using selection handles.avi54.41MB
  • 60. Creating a cycling animation.avi54.35MB
  • 63. Modifying key frames using the time slider.avi53.53MB
  • 55. Making the scene animator friendly.avi53.22MB
  • 32. Hypershade overview .avi52.27MB
  • 49. Using the Connection Editor to drive values.avi52.02MB
  • 46. Using display layers to organize our rig.avi51.66MB
  • 25. Creating the basic shape of the cab.avi51.11MB
  • 80. Isolating shadows with the Use Background shader.avi50.56MB
  • 77. Using Image Planes to create a renderable environment.avi50.22MB
  • 06. Viewing Geometry.avi47MB
  • 35. Adding multiple materials to objects.avi46.5MB
  • 58. Learn to set key frames and use the time slider and Graph Editor.avi45.94MB
  • 67. Adding Fire to the Engine.avi45.73MB
  • 73. Overview of various light types in Maya.avi45.5MB
  • 02. Creating Your First Object.avi44.61MB
  • 85. Adding displacement maps to Maya geometry.avi43.1MB
  • 81. Using Light Linking to control an object's illumination.avi42.55MB
  • 38. Working with procedural textures.avi40.43MB
  • 13. Writing Your First MEL Script.avi39.94MB
  • 64. Creating Playblasts to preview the animation.avi39.19MB
  • 76. Rendering with raytraced shadows.avi37.36MB
  • 57. Removing channels from the Channel Box.avi34.32MB
  • 84. Adjusting the rendered smoothness of NURBS objects .avi33.92MB
  • 75. Rendering with depth map shadows.avi31.31MB
  • 05. Saving Files and File Types.avi31.2MB
  • 09. Using the Attribute Editor.avi30.61MB
  • 83. Using the 2D Pan-Zoom feature in Maya.avi30.6MB
  • 14. Working with Shelves.avi29.61MB
  • 11. Working with the Hotbox.avi29.08MB
  • 10. Grouping and Parenting.avi29.07MB
  • 48. Creating custom attributes.avi26.74MB
  • 12. Selection Masks.avi25.16MB
  • 36. Using transparency with our materials.avi23.89MB
  • 04. Creating a Project in Maya.avi20.98MB
  • 01. Introduction and Project Overview.avi14.57MB
  • 44. Introduction to the Rigging & Animation Process.avi11.82MB
  • 31. Texturing Project Overview.avi9.83MB
  • 15. Modeling Project Overview.avi9.45MB
  • 72. Introduction to the Lighting and Rendering Section.avi8.45MB
  • 65. Dynamics Project Overview.avi7.48MB