本站已收录 番号和无损神作磁力链接/BT种子 

Digital Tutors - Creating a Game-Ready Monster Insect in ZBrush and 3ds Max

种子简介

种子名称: Digital Tutors - Creating a Game-Ready Monster Insect in ZBrush and 3ds Max
文件类型:
文件数目: 47个文件
文件大小: 4.26 GB
收录时间: 2013-7-28 16:30
已经下载: 3
资源热度: 146
最近下载: 2024-5-7 22:25

下载BT种子文件

下载Torrent文件(.torrent) 立即下载

磁力链接下载

magnet:?xt=urn:btih:8F403D62504C652B5949670371BE3F36D8054A3F&dn=Digital Tutors - Creating a Game-Ready Monster Insect in ZBrush and 3ds Max 复制链接到迅雷、QQ旋风进行下载,或者使用百度云离线下载。

喜欢这个种子的人也喜欢

种子包含的文件

Digital Tutors - Creating a Game-Ready Monster Insect in ZBrush and 3ds Max.torrent
  • 01.Introduction.and.mp48.14MB
  • 02.Setting up image planes in ZBrush.mp458.5MB
  • 03.Building a block out with ZSpheres.mp474.08MB
  • 04.Continuing with the block out.mp477.19MB
  • 05.Quickly blocking in forms.mp482.72MB
  • 06.Adding subtle visual interest.mp481.61MB
  • 07.Fully utilizing plane changes Tutorial(1).mp485.69MB
  • 07.Fully utilizing plane changes Tutorial.mp485.69MB
  • 08.Detailing underlying bone structures Tutorial.mp481.52MB
  • 09.Refining.our.sculpt.mp482.56MB
  • 10.Adding.new.sub.tools.modeled.in.3ds.Max.mp480.36MB
  • 11.Detailing.the.new.meshes.from.3ds.Max.mp485.09MB
  • 12.Starting.the.bug.eyes.mp483.14MB
  • 13.Finishing.the.high.poly.sculpt.mp463.3MB
  • 14.Retopologizing.in.TopoGun.mp476.47MB
  • 15.Continuing.to.retopologize.in.TopoGun.mp471.54MB
  • 16.UV.unwrapping.using.pelt.unwrapping.tools.mp475.78MB
  • 17.More.on.UV.unwrapping.mp474.87MB
  • 18.Continuing.with.UV.unwrapping.mp474.23MB
  • 19.Finishing.up.the.UV.unwrapping.mp486.32MB
  • 20.Projection.modifier.and.baking.mp474.66MB
  • 21.Editing.the.projection.cage.mp476.78MB
  • 22.Baking.final.maps.mp474.56MB
  • 23.Mesh.preparation.for.texturing.mp475.31MB
  • 24.Finishing.mesh.preparation.mp472.27MB
  • 25.Texture.bake.organization.and.cleanup.mp471.07MB
  • 26.Finishing texture bake organization and cleanup Tutorial.flv65.55MB
  • 27.Adding.base.colors.mp468.04MB
  • 28.Painting.masks.in.Photoshop.mp481.76MB
  • 29.Painting.masks.in.ZBrush.mp484.03MB
  • 30.Painting.a.skin.base.texture.mp486.36MB
  • 31.Adding.normal.overlays.mp470.02MB
  • 32.Generating.the.hair.texture.mp440.28MB
  • 33.Setting.up.hair.planes.mp461.1MB
  • 34.Duplicating.and.place.hair.planes.mp4105.64MB
  • 35.Generating.a.hair.normal.map.mp482.76MB
  • 36.Finishing.the.hair.normal.map.mp4109.57MB
  • 37.Utilizing alphas Tutorial.flv56.02MB
  • 38.Generating.a.specular.map.mp477.55MB
  • 39.Generating.a.glossiness.map.mp479.14MB
  • 40.Viewing.final.materials.mp463.99MB
  • 41.Posing.the.model.mp472.24MB
  • 42.Starting.the.final.render.mp463.04MB
  • 43.Continuing.to.work.on.the.final.render.mp453.94MB
  • 44.Finishing.our.render.mp457.14MB
  • 45.Submission.File.mp476.83MB
  • Project_Files.rar970.77MB