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3DMotive Tutorial Creating a Puzzle Game in Unity Volume 1 to 5 (MP4)[Spamicide]{H33t}

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种子名称: 3DMotive Tutorial Creating a Puzzle Game in Unity Volume 1 to 5 (MP4)[Spamicide]{H33t}
文件类型: 视频
文件数目: 86个文件
文件大小: 6.78 GB
收录时间: 2018-5-25 12:31
已经下载: 3
资源热度: 234
最近下载: 2024-6-2 12:03

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3DMotive Tutorial Creating a Puzzle Game in Unity Volume 1 to 5 (MP4)[Spamicide]{H33t}.torrent
  • Volume 1/09-Using Props.mp4325.15MB
  • Volume 4/08-Using Light Probes.mp4294.83MB
  • Volume 1/02-Project Overview.mp4255.38MB
  • Volume 5/14-Testing Load and Save Games.mp4230.01MB
  • Volume 3/17-Creating Chase-View Cameras.mp4214.18MB
  • Volume 5/02-The Road Ahead.mp4213.27MB
  • Volume 3/09-Movement Validation.mp4211.71MB
  • Volume 5/16-Fixing the Restore Bug with Persistent Objects.mp4206.32MB
  • Volume 2/14-Creating Movement Mechanics.mp4205.9MB
  • Volume 3/13-Scripting with IK.mp4183.47MB
  • Volume 1/10-Scene Lighting.mp4178.3MB
  • Volume 1/08-Completing Level Design.mp4172.15MB
  • Volume 4/16-Testing Resolutions.mp4172.09MB
  • Volume 4/13-Completing the Fire Particle System.mp4170.76MB
  • Volume 3/04-Completing Player Movement.mp4156.15MB
  • Volume 3/16-Detecting End Conditions.mp4144.33MB
  • Volume 1/07-Starting Level Design.mp4135.79MB
  • Volume 3/05-Adding Crates.mp4135.03MB
  • Volume 4/06-Loading the Next Level.mp4134.1MB
  • Volume 3/07-Planning Collision Detection.mp4128.23MB
  • Volume 4/12-Refining the Fire Particle System.mp4123.8MB
  • Volume 3/10-Hand and Crate Contact.mp4123.73MB
  • Volume 5/04-Testing PlayerPrefs.mp4121.47MB
  • Volume 2/08-Walking and Pushing Animations.mp4115.17MB
  • Volume 3/12-Using Empty Objects as IK End Links.mp4114.27MB
  • Volume 3/15-Adding Crate Destinations.mp4112.62MB
  • Volume 3/06-Adding Colliders.mp4107.87MB
  • Volume 4/15-Image Effects.mp4107.06MB
  • Volume 4/14-More Prefabs.mp4106.9MB
  • Volume 2/09-Getting Started with State Machines.mp491.32MB
  • Volume 1/12-Starting Lightmapping.mp483.05MB
  • Volume 4/11-Starting the Fire Particle System.mp482.43MB
  • Volume 2/01-Introduction.mp478.86MB
  • Volume 3/01-Introduction.mp477.84MB
  • Volume 2/12-Completing the State Machine.mp475.94MB
  • Volume 1/01-Introduction.mp475.37MB
  • Volume 3/08-Point Intersection.mp475.2MB
  • Volume 4/01-Introduction.mp472.4MB
  • Volume 5/15-Bug Alert.mp472.02MB
  • Volume 4/10-Adding a Torch Prop.mp470.43MB
  • Volume 2/05-Skinning and Muscles.mp469.08MB
  • Volume 5/01-Introduction.mp462.28MB
  • Volume 4/09-Adding Background Music.mp460.81MB
  • Volume 2/03-Bones and Hierarchies.mp452.4MB
  • Volume 4/07-Real Time Lighting.mp450.93MB
  • Volume 1/15-Adding More Levels.mp450.69MB
  • Volume 1/14-Final Lightmap.mp447.07MB
  • Volume 1/13-Lightmap Resolution.mp445.2MB
  • Volume 3/14-Completing the IK Rig.mp440.93MB
  • Volume 5/17-Conclusion.mp440.62MB
  • Volume 2/04-Rigs and Avatars.mp439.23MB
  • Volume 4/02-The Game Manager.mp439.15MB
  • Volume 3/03-Getting Started with Rotation.mp437.8MB
  • Volume 2/11-Completing the Walk Transition.mp436.67MB
  • Volume 1/06-Creating Materials.mp435.56MB
  • Volume 4/18-Moving Onwards.mp435.18MB
  • Volume 2/07-Cheer Animation.mp433.89MB
  • Volume 2/06-Exploring Animation Clips.mp432.04MB
  • Volume 5/11-Saving Games with the GameManager.mp429.65MB
  • Volume 1/04-Importing Assets.mp428.54MB
  • Volume 3/02-Movement Overview.mp425.88MB
  • Volume 5/03-Player Preferences.mp424.49MB
  • Volume 2/10-Parameters and Transitions.mp420.98MB
  • Volume 2/13-Scripting with Mecanim.mp420.9MB
  • Volume 3/11-Introducing Inverse Kinematics.mp417.95MB
  • Volume 1/05-Configuring Meshes and Audio.mp417.87MB
  • Volume 1/11-Lightmap Preparation.mp417.45MB
  • Volume 4/04-Preparing for Level Switching.mp417.18MB
  • Volume 1/03-Configuring a New Project.mp416.7MB
  • Volume 4/03-Singletons.mp414.54MB
  • Volume 2/02-Exploring Rigged Meshes.mp413.98MB
  • Volume 5/05-Exploring XML.mp413.42MB
  • Volume 5/12-Restoring Games with the GameManager.mp412.89MB
  • Volume 4/05-Checking for a Win Condition.mp412.49MB
  • Volume 5/08-Extending the DataManager.mp411.91MB
  • Volume 5/09-Saving and Loading with the DataManager.mp410.92MB
  • Volume 5/13-Persistent Data Path.mp410.6MB
  • Volume 4/17-Game Settings.mp410.22MB
  • Volume 5/10-Revising the GameManager.mp47.2MB
  • Volume 5/07-Serializing Transformation Data.mp45.17MB
  • Volume 5/06-Introducing Data Serialization.mp44.97MB
  • Volume 4/00-intro.mp44.18MB
  • Volume 5/00-intro.mp43.61MB
  • Volume 2/00-intro.mp41.84MB
  • Volume 3/00-intro.mp41.84MB
  • Volume 1/00-intro.mp41.84MB