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CGCookie - Learning Flows

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种子名称: CGCookie - Learning Flows
文件类型: 视频
文件数目: 232个文件
文件大小: 11.94 GB
收录时间: 2019-11-21 18:46
已经下载: 3
资源热度: 97
最近下载: 2024-6-10 13:06

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CGCookie - Learning Flows.torrent
  • 01 - Introduction to Blender/01 - Blender Basics/01-First Steps with Blender.mp410.17MB
  • 01 - Introduction to Blender/01 - Blender Basics/02-Interface and Navigation.mp417.65MB
  • 01 - Introduction to Blender/01 - Blender Basics/03-Selection and Transforming Objects.mp414.2MB
  • 01 - Introduction to Blender/01 - Blender Basics/04-Adding and Removing objects.mp48.88MB
  • 01 - Introduction to Blender/01 - Blender Basics/05-Using the Interface.mp418.27MB
  • 01 - Introduction to Blender/01 - Blender Basics/06-Next Steps in Blender.mp45.14MB
  • 01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 1 - Crating Mesh Objects/01-Creating Mesh Objects.mp410.89MB
  • 01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 10 - Orientations and Object Data/21-Transform Orientations Global and Local Space.mp418.34MB
  • 01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 10 - Orientations and Object Data/22-Object VS Data.mp48.11MB
  • 01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 10 - Orientations and Object Data/23-Shared Mesh Data.mp411.65MB
  • 01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 2 - Context Modes/02-Object Mode and Edit Mode.mp47.77MB
  • 01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 3 - Manipulating Meshes/04-Mesh Anatomy.mp45.73MB
  • 01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 3 - Manipulating Meshes/05-Mesh Selection Modes.mp47MB
  • 01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 5 - Fundamental Modeling Tools/06-The Extrude Tool.mp412.76MB
  • 01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 5 - Fundamental Modeling Tools/07-The Subdivide Tool.mp413.98MB
  • 01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 5 - Fundamental Modeling Tools/08-The Loop Cut and Slide.mp418.2MB
  • 01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 5 - Fundamental Modeling Tools/09-The Bevel Tool.mp412.49MB
  • 01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 5 - Fundamental Modeling Tools/10-The Inset Tool.mp410.12MB
  • 01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 5 - Fundamental Modeling Tools/11-The Knife Tool.mp410.62MB
  • 01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 5 - Fundamental Modeling Tools/12-Delete and Dissolve.mp413.26MB
  • 01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 7 - Mesh Selection Tools/13-Select or Deselect All.mp42.25MB
  • 01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 7 - Mesh Selection Tools/14-Select More or Less.mp44.82MB
  • 01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 7 - Mesh Selection Tools/15-Box and Circle Select.mp412.17MB
  • 01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 7 - Mesh Selection Tools/16-Edge Loops.mp410.1MB
  • 01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 7 - Mesh Selection Tools/17-Edge Rings.mp45.96MB
  • 01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 8 - Mesh Shading and Visibility/18-Solid and Wireframe Shading.mp45.76MB
  • 01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 8 - Mesh Shading and Visibility/19-Limiting Selection to Visisble.mp44.13MB
  • 01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 8 - Mesh Shading and Visibility/20-Mesh Hiding.mp44.83MB
  • 01 - Introduction to Blender/03 - Fundamentals of Texturing/Chapter 1 - UV Coordinates/00-Intro.mp421.11MB
  • 01 - Introduction to Blender/03 - Fundamentals of Texturing/Chapter 1 - UV Coordinates/01-Accessing UVs.mp49.02MB
  • 01 - Introduction to Blender/03 - Fundamentals of Texturing/Chapter 1 - UV Coordinates/02-UV Mapping.mp452.34MB
  • 01 - Introduction to Blender/03 - Fundamentals of Texturing/Chapter 1 - UV Coordinates/03-UV Unwrapping.mp482.01MB
  • 01 - Introduction to Blender/03 - Fundamentals of Texturing/Chapter 2 - Painting/04-Creating an Image Texture.mp439.9MB
  • 01 - Introduction to Blender/03 - Fundamentals of Texturing/Chapter 2 - Painting/05-2D Painting.mp424.87MB
  • 01 - Introduction to Blender/03 - Fundamentals of Texturing/Chapter 2 - Painting/06-3D Painting.mp448.14MB
  • 01 - Introduction to Blender/03 - Fundamentals of Texturing/Chapter 2 - Painting/07-Saving Textures and Vertex Painting.mp440.6MB
  • 01 - Introduction to Blender/03 - Fundamentals of Texturing/Chapter 3 - Baking/08-Map Baking with Blender Render.mp485.03MB
  • 01 - Introduction to Blender/03 - Fundamentals of Texturing/Chapter 3 - Baking/09-Map Baking with Cycles.mp478.51MB
  • 01 - Introduction to Blender/03 - Fundamentals of Texturing/Chapter 4 - External Editing/10-Editing Textures Externally.mp470.59MB
  • 01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 1 - Node-based Material Construction (Cycles)/00-Intro.mp419.98MB
  • 01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 1 - Node-based Material Construction (Cycles)/01-Node Editor Overview.mp461.85MB
  • 01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 1 - Node-based Material Construction (Cycles)/02-Mixing Shader Components.mp441.62MB
  • 01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 2 - Application (Cycles)/03-Metallic Base.mp438.95MB
  • 01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 2 - Application (Cycles)/04-Diffuse Color.mp425.61MB
  • 01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 2 - Application (Cycles)/05-Glossy Reflection.mp479.72MB
  • 01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 2 - Application (Cycles)/06-Adding Grime.mp443.8MB
  • 01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 2 - Application (Cycles)/07-Scratches and Bumps.mp482.05MB
  • 01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 4 - Material Panel (Blender Render)/08-Diffuse And Specular.mp434.62MB
  • 01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 4 - Material Panel (Blender Render)/09-Shading and Transparency.mp437.9MB
  • 01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 4 - Material Panel (Blender Render)/10-Mirror and SSS.mp417.36MB
  • 01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 5 - Texture Panel (Blender Render)/11-Texture Panel Overview.mp420.7MB
  • 01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 5 - Texture Panel (Blender Render)/12-Texture Influence.mp453.45MB
  • 01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 5 - Texture Panel (Blender Render)/13-Layering Texture Influence.mp441.83MB
  • 01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 5 - Texture Panel (Blender Render)/14-Procedural Textures.mp429.6MB
  • 01 - Introduction to Blender/05 - Fundamentals of Lighting/Chapter 1 - Types of Illumination (Cycles)/00-Intro.mp420.2MB
  • 01 - Introduction to Blender/05 - Fundamentals of Lighting/Chapter 1 - Types of Illumination (Cycles)/01-Point Lamp.mp458.86MB
  • 01 - Introduction to Blender/05 - Fundamentals of Lighting/Chapter 1 - Types of Illumination (Cycles)/02-Sun Lamp.mp464.51MB
  • 01 - Introduction to Blender/05 - Fundamentals of Lighting/Chapter 1 - Types of Illumination (Cycles)/03-Spot Lamp.mp437.95MB
  • 01 - Introduction to Blender/05 - Fundamentals of Lighting/Chapter 1 - Types of Illumination (Cycles)/04-Area Lamp.mp460.3MB
  • 01 - Introduction to Blender/05 - Fundamentals of Lighting/Chapter 1 - Types of Illumination (Cycles)/05-Mesh Emission.mp453.26MB
  • 01 - Introduction to Blender/05 - Fundamentals of Lighting/Chapter 1 - Types of Illumination (Cycles)/06-World Environment.mp4200.63MB
  • 01 - Introduction to Blender/05 - Fundamentals of Lighting/Chapter 2 - Application (Cycles)/07-3 Point Lighting Key.mp453.74MB
  • 01 - Introduction to Blender/05 - Fundamentals of Lighting/Chapter 2 - Application (Cycles)/08-3 Point Lighting Fill.mp442.22MB
  • 01 - Introduction to Blender/05 - Fundamentals of Lighting/Chapter 2 - Application (Cycles)/09-3 Point Lighting Back Rim.mp456.01MB
  • 01 - Introduction to Blender/05 - Fundamentals of Lighting/Chapter 2 - Application (Cycles)/10-HDRi Illumination.mp4256.71MB
  • 01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 1 - Animation Tools/00-Intro.mp416.43MB
  • 01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 1 - Animation Tools/01-Timeline.mp49.57MB
  • 01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 1 - Animation Tools/02-What Are Keys.mp416.1MB
  • 01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 1 - Animation Tools/03-Auto Keying.mp415.84MB
  • 01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 1 - Animation Tools/04-Auto Keying Preferences.mp415.61MB
  • 01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 1 - Animation Tools/05-Dopesheet.mp438.15MB
  • 01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 1 - Animation Tools/06-Syncing and Markers.mp414.3MB
  • 01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 1 - Animation Tools/07-Graph Editor.mp414.87MB
  • 01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 1 - Animation Tools/08-Interpolation.mp419.62MB
  • 01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 2 - Animation Principles/09-Timing and Spacing.mp447.05MB
  • 01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 2 - Animation Principles/10-Squash and Stretch I.mp427.65MB
  • 01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 2 - Animation Principles/11-Squash and Stretch II.mp415.79MB
  • 01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 2 - Animation Principles/12-Anticipation I.mp432.31MB
  • 01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 2 - Animation Principles/13-Anticipation II.mp417.75MB
  • 01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 2 - Animation Principles/14-Arcs of Motion I.mp438.55MB
  • 01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 2 - Animation Principles/15-Arcs of Motion II.mp427.39MB
  • 01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 2 - Animation Principles/16-Follow Through.mp438.02MB
  • 01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 3 - Rigging Retrospect/17-Rigging Retrospect.mp437.38MB
  • 01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 1 - Mechanical Rigging/00-Intro.mp426.59MB
  • 01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 1 - Mechanical Rigging/01-Object Origin Points.mp4211.44MB
  • 01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 1 - Mechanical Rigging/02-Parenting and Inherited Properties.mp4132.87MB
  • 01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 1 - Mechanical Rigging/03-Overview of Empty Objects.mp4206.33MB
  • 01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 1 - Mechanical Rigging/04-Object Constraints Limit and Copy.mp4151.7MB
  • 01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 1 - Mechanical Rigging/05-Object Constraints Tracking.mp4156.95MB
  • 01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 1 - Mechanical Rigging/06-Object Constraints Transformation.mp479.29MB
  • 01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 1 - Mechanical Rigging/07-Rig Hierarchies.mp4298.37MB
  • 01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 2 - Character Rigging/08-Intro to Character Rigging.mp425.15MB
  • 01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 2 - Character Rigging/09-Armature Properties.mp439.95MB
  • 01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 2 - Character Rigging/10-Armature Edit Mode.mp4134.58MB
  • 01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 2 - Character Rigging/11-Parenting Mesh to Armature.mp431.47MB
  • 01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 2 - Character Rigging/12-Weight Painting.mp471.33MB
  • 01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 2 - Character Rigging/13-Rigging the Modifier Stack.mp465.16MB
  • 01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 2 - Character Rigging/14-Bone Constraints Inverse Kinematics IK.mp464.41MB
  • 01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 2 - Character Rigging/15-Custom Control Shapes.mp445.86MB
  • 01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 2 - Character Rigging/16-Rigify Overview.mp443.76MB
  • 01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 1 - Particles/00-Intro.mp4114.42MB
  • 01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 1 - Particles/01-Emission.mp4104.1MB
  • 01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 1 - Particles/02-Cache.mp433.49MB
  • 01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 1 - Particles/03-Velocity and Collision.mp435.16MB
  • 01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 2 - Hair/04-Hair Growth and Dynamics.mp4161.7MB
  • 01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 3 - Force Fields/05-Force Field Basics.mp475.52MB
  • 01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 3 - Force Fields/06-Types of Forces.mp4244.78MB
  • 01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 4 - Rigid Bodies/07-Active and Passive.mp417.24MB
  • 01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 4 - Rigid Bodies/08-Collisions.mp418.01MB
  • 01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 4 - Rigid Bodies/09-Constraints.mp413.09MB
  • 01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 4 - Rigid Bodies/10-The Rigid Body World.mp47.64MB
  • 01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 5 - Cloth/11-Simulating Cloth.mp433.62MB
  • 01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 5 - Cloth/12-Cloth Collisions.mp414.72MB
  • 01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 5 - Cloth/13-Sewing Springs.mp419.26MB
  • 01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 6 - Soft Bodies/14-Soft Body Physics.mp420.97MB
  • 01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 6 - Soft Bodies/15-Soft Body Edges.mp417.29MB
  • 01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 7 - Smoke/16-Smoke Domain.mp444.64MB
  • 01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 7 - Smoke/17-Flow and Collision.mp448.17MB
  • 01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 8 - Fluids/18-Simulating Fluids.mp440.62MB
  • 01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 8 - Fluids/19-Types and Settings.mp474.26MB
  • 01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 9 - Dynamic Paint/20-Canvas Settings.mp438.36MB
  • 01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 9 - Dynamic Paint/21-Brush Settings.mp417.86MB
  • 01 - Introduction to Blender/09 - Fundamentals of Rendering/Chapter 1 - General Options/00-Intro.mp412.51MB
  • 01 - Introduction to Blender/09 - Fundamentals of Rendering/Chapter 1 - General Options/01-Dimensions and Stamp.mp4129.5MB
  • 01 - Introduction to Blender/09 - Fundamentals of Rendering/Chapter 1 - General Options/02-Rendering Interface.mp4102.2MB
  • 01 - Introduction to Blender/09 - Fundamentals of Rendering/Chapter 1 - General Options/03-Output.mp424.89MB
  • 01 - Introduction to Blender/09 - Fundamentals of Rendering/Chapter 2 - Cycles Render Properties/04-Camera and Depth of Field.mp438.52MB
  • 01 - Introduction to Blender/09 - Fundamentals of Rendering/Chapter 2 - Cycles Render Properties/05-Sampling.mp447.35MB
  • 01 - Introduction to Blender/09 - Fundamentals of Rendering/Chapter 2 - Cycles Render Properties/06-Clamping.mp4118.79MB
  • 01 - Introduction to Blender/09 - Fundamentals of Rendering/Chapter 2 - Cycles Render Properties/07-Light Paths Overview.mp460.11MB
  • 01 - Introduction to Blender/09 - Fundamentals of Rendering/Chapter 2 - Cycles Render Properties/08-Light Path Optimization.mp451.55MB
  • 01 - Introduction to Blender/09 - Fundamentals of Rendering/Chapter 2 - Cycles Render Properties/09-Motion Blur.mp46.32MB
  • 01 - Introduction to Blender/09 - Fundamentals of Rendering/Chapter 2 - Cycles Render Properties/10-Film.mp467.05MB
  • 01 - Introduction to Blender/09 - Fundamentals of Rendering/Chapter 2 - Cycles Render Properties/10-Performance.mp419.83MB
  • 01 - Introduction to Blender/09 - Fundamentals of Rendering/Chapter 3 - Viewport/12-Open GL Rendering.mp413.9MB
  • 01 - Introduction to Blender/10 - Fundamentals of Compositing/Chapter 1 - Pre-render Dissassembly/00-Intro.mp415.06MB
  • 01 - Introduction to Blender/10 - Fundamentals of Compositing/Chapter 1 - Pre-render Dissassembly/01-Render Layers.mp467.87MB
  • 01 - Introduction to Blender/10 - Fundamentals of Compositing/Chapter 1 - Pre-render Dissassembly/02-Render Passes.mp419.11MB
  • 01 - Introduction to Blender/10 - Fundamentals of Compositing/Chapter 2 - Post-render Reassembly/03-Combining Render Layers.mp429.05MB
  • 01 - Introduction to Blender/10 - Fundamentals of Compositing/Chapter 2 - Post-render Reassembly/04-Combining Render Passes.mp449.37MB
  • 01 - Introduction to Blender/10 - Fundamentals of Compositing/Chapter 2 - Post-render Reassembly/05-Render Layer Node VS Image Node.mp440.88MB
  • 01 - Introduction to Blender/10 - Fundamentals of Compositing/Chapter 2 - Post-render Reassembly/06-Organization.mp441.29MB
  • 01 - Introduction to Blender/10 - Fundamentals of Compositing/Chapter 3 - Treatment/07-Filter Motion Blur.mp420.74MB
  • 01 - Introduction to Blender/10 - Fundamentals of Compositing/Chapter 3 - Treatment/08-Filter Depth Of Field.mp431.09MB
  • 01 - Introduction to Blender/10 - Fundamentals of Compositing/Chapter 3 - Treatment/09-Treatment.mp450.89MB
  • 02 - Introduction To Game Asset Creation/01 - Creating the Game Asset Concept Art/Chapter 1 - Creating the Concept Art and Turnaround/00-Introduction.mp413.36MB
  • 02 - Introduction To Game Asset Creation/01 - Creating the Game Asset Concept Art/Chapter 1 - Creating the Concept Art and Turnaround/01-Initial Sketches.mp413.69MB
  • 02 - Introduction To Game Asset Creation/01 - Creating the Game Asset Concept Art/Chapter 1 - Creating the Concept Art and Turnaround/02-The Creation Process.mp418.51MB
  • 02 - Introduction To Game Asset Creation/01 - Creating the Game Asset Concept Art/Chapter 1 - Creating the Concept Art and Turnaround/03-Creating the Asset Turnaround.mp420.14MB
  • 02 - Introduction To Game Asset Creation/02 - Modeling Video Game Assets in Blender/Chapter 1 - Modeling a Prototype Asset/01-Intro.mp419.25MB
  • 02 - Introduction To Game Asset Creation/02 - Modeling Video Game Assets in Blender/Chapter 1 - Modeling a Prototype Asset/02-References and Scale.mp423.08MB
  • 02 - Introduction To Game Asset Creation/02 - Modeling Video Game Assets in Blender/Chapter 1 - Modeling a Prototype Asset/03-Prototype.mp440.68MB
  • 02 - Introduction To Game Asset Creation/02 - Modeling Video Game Assets in Blender/Chapter 1 - Modeling a Prototype Asset/04-Scale and Pivot.mp418.82MB
  • 02 - Introduction To Game Asset Creation/02 - Modeling Video Game Assets in Blender/Chapter 2 - Sculpting the High Resolution Detail/05-Rough Sculpting.mp470.73MB
  • 02 - Introduction To Game Asset Creation/02 - Modeling Video Game Assets in Blender/Chapter 2 - Sculpting the High Resolution Detail/06-Detail Sculpting.mp4181.5MB
  • 02 - Introduction To Game Asset Creation/02 - Modeling Video Game Assets in Blender/Chapter 2 - Sculpting the High Resolution Detail/07-Final Sculpting.mp447.25MB
  • 02 - Introduction To Game Asset Creation/02 - Modeling Video Game Assets in Blender/Chapter 3 - Creating a Low Resolution Asset/08-Initial Retopology.mp439.55MB
  • 02 - Introduction To Game Asset Creation/02 - Modeling Video Game Assets in Blender/Chapter 3 - Creating a Low Resolution Asset/09-Fill Retopology.mp4138.57MB
  • 02 - Introduction To Game Asset Creation/02 - Modeling Video Game Assets in Blender/Chapter 3 - Creating a Low Resolution Asset/10-Retopology Timelapse.mp4194.99MB
  • 02 - Introduction To Game Asset Creation/02 - Modeling Video Game Assets in Blender/Chapter 3 - Creating a Low Resolution Asset/11-Finalizing the Retopology.mp444.83MB
  • 02 - Introduction To Game Asset Creation/03 - Texturing Game Assets with Blender/Chapter 1 - UV Layout/00-Intro.mp425.46MB
  • 02 - Introduction To Game Asset Creation/03 - Texturing Game Assets with Blender/Chapter 1 - UV Layout/01-UV Layout.mp4133.54MB
  • 02 - Introduction To Game Asset Creation/03 - Texturing Game Assets with Blender/Chapter 1 - UV Layout/02-UV Consolidation.mp4162.66MB
  • 02 - Introduction To Game Asset Creation/03 - Texturing Game Assets with Blender/Chapter 2 - Map Baking/03-Baking a Normal Map.mp473.27MB
  • 02 - Introduction To Game Asset Creation/03 - Texturing Game Assets with Blender/Chapter 2 - Map Baking/04-Baking AO and Cavity Maps.mp477.37MB
  • 02 - Introduction To Game Asset Creation/03 - Texturing Game Assets with Blender/Chapter 3 - Texture Painting/05-Painting the Color Map.mp4123.36MB
  • 02 - Introduction To Game Asset Creation/03 - Texturing Game Assets with Blender/Chapter 3 - Texture Painting/06-Painting the Specular Map.mp4103.18MB
  • 02 - Introduction To Game Asset Creation/03 - Texturing Game Assets with Blender/Chapter 4 - Export/07-Collapsing Textures.mp428.23MB
  • 02 - Introduction To Game Asset Creation/03 - Texturing Game Assets with Blender/Chapter 4 - Export/08-Consolidation and Export.mp420.63MB
  • 02 - Introduction To Game Asset Creation/04 - Using Game Assets in Unity/Chapter 1 - Game Asset Integration in Unity/00-Intro.mp416.25MB
  • 02 - Introduction To Game Asset Creation/04 - Using Game Assets in Unity/Chapter 1 - Game Asset Integration in Unity/01-Import and Exporting Models.mp422.17MB
  • 02 - Introduction To Game Asset Creation/04 - Using Game Assets in Unity/Chapter 1 - Game Asset Integration in Unity/02-Utilizing Prototype.mp431.92MB
  • 02 - Introduction To Game Asset Creation/04 - Using Game Assets in Unity/Chapter 1 - Game Asset Integration in Unity/03-Updating Assets.mp4123.86MB
  • 02 - Introduction To Game Asset Creation/04 - Using Game Assets in Unity/Chapter 1 - Game Asset Integration in Unity/04-Adding Colliders.mp443.96MB
  • 02 - Introduction To Game Asset Creation/04 - Using Game Assets in Unity/Chapter 1 - Game Asset Integration in Unity/05-Creating Prefabs.mp447.69MB
  • 02 - Introduction To Game Asset Creation/04 - Using Game Assets in Unity/Chapter 1 - Game Asset Integration in Unity/06-Tips and Tricks.mp420.74MB
  • 04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 1 - Modeling/00-Introduction.mp419.84MB
  • 04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 1 - Modeling/01-Overview Modularity.mp439.32MB
  • 04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 1 - Modeling/02-Modeling Wall Sections.mp495.8MB
  • 04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 1 - Modeling/03-Modeling Wall Corners.mp456.12MB
  • 04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 1 - Modeling/04-Modeling Floor Tiles & Ramp.mp4114.66MB
  • 04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 1 - Modeling/05-Modeling the Bridge.mp4105.59MB
  • 04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 1 - Modeling/06-Modeling a Bridge Extension & Balcony.mp4119.8MB
  • 04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 1 - Modeling/07-Exporting to Unity.mp447.09MB
  • 04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 2 - Texture Creation/08-Laying Out Individual UV's.mp4118.56MB
  • 04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 2 - Texture Creation/09-UV Consolidation.mp4137.58MB
  • 04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 2 - Texture Creation/10-Painting Base Colors.mp441.75MB
  • 04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 2 - Texture Creation/11-Finishing Base Colors (Timelapse).mp423.37MB
  • 04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 2 - Texture Creation/12-Painting the Bump Map.mp486.76MB
  • 04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 2 - Texture Creation/13-Finishing the Bump Map (Timelapse).mp434.7MB
  • 04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 2 - Texture Creation/14-A Few Texture Painting Tips.mp430.43MB
  • 04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 2 - Texture Creation/15-Finalizing the Color Map.mp440.2MB
  • 04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 2 - Texture Creation/16-Updating Assets in Unity.mp466.69MB
  • 04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 2 - Texture Creation/17-Painting for Metalness.mp4104.04MB
  • 04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 2 - Texture Creation/18-Tweaking the Metalness Map.mp4194.93MB
  • 04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 2 - Texture Creation/19-Baking Ambient Occlusion.mp498.14MB
  • 04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 2 - Texture Creation/20-Emission Map & Channel Optimization.mp450.02MB
  • 04 - Creating a Tower Defense Game/02 - Level Design with Modular Assets/Chapter 1 - Building a Modular Level/00-Introduction.mp418.73MB
  • 04 - Creating a Tower Defense Game/02 - Level Design with Modular Assets/Chapter 1 - Building a Modular Level/01-Designing Initial Layout.mp432.85MB
  • 04 - Creating a Tower Defense Game/02 - Level Design with Modular Assets/Chapter 1 - Building a Modular Level/02-Blocking Out Walls.mp448.66MB
  • 04 - Creating a Tower Defense Game/02 - Level Design with Modular Assets/Chapter 1 - Building a Modular Level/03-Laying the Floor.mp444.2MB
  • 04 - Creating a Tower Defense Game/02 - Level Design with Modular Assets/Chapter 1 - Building a Modular Level/04-Building Structures.mp4149.61MB
  • 04 - Creating a Tower Defense Game/02 - Level Design with Modular Assets/Chapter 1 - Building a Modular Level/05-Placing Lamps.mp4168.63MB
  • 04 - Creating a Tower Defense Game/02 - Level Design with Modular Assets/Chapter 1 - Building a Modular Level/06-Props & Environment Lighting.mp483.99MB
  • 04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 1 - Setup/00-Intro.mp427.66MB
  • 04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 1 - Setup/01-Understanding Level Design.mp427.68MB
  • 04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 1 - Setup/02-Setup.mp415.57MB
  • 04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 2 - Building the Towers/03-Building a Cannon Turret.mp457.05MB
  • 04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 2 - Building the Towers/04-Building a Gatling Turret.mp453.81MB
  • 04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 2 - Building the Towers/05-Building a Missile Launcher.mp455.19MB
  • 04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 2 - Building the Towers/06-Creating the Missile Projectile.mp445.37MB
  • 04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 2 - Building the Towers/07-Scripting the Laser Turrets.mp430.25MB
  • 04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 2 - Building the Towers/08-Testing the Laser Turrets.mp451.15MB
  • 04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 2 - Building the Towers/09-Scripting the Missile Launcher.mp416.01MB
  • 04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 2 - Building the Towers/10-Testing the Missile Launcher.mp425.15MB
  • 04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 3 - Building the Enemies/11-Building Enemies.mp4102.37MB
  • 04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 3 - Building the Enemies/12-Pathfinding Navigation.mp476.15MB
  • 04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 3 - Building the Enemies/13-Scripting Ground Enemies.mp437.08MB
  • 04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 3 - Building the Enemies/14-Scripting Flying Enemies.mp476.58MB
  • 04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 3 - Building the Enemies/15-Adding Additional Audio FX.mp425.57MB
  • 04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 3 - Building the Enemies/16-Building the Portal.mp433.57MB
  • 04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 4 - Adding UI, Waves and a Game Over Sequence/17-Adding UI Elements.mp429.44MB
  • 04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 4 - Adding UI, Waves and a Game Over Sequence/18-Animating Turret Buttons.mp429.39MB
  • 04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 4 - Adding UI, Waves and a Game Over Sequence/19-Scripting the Level Manager.mp428.29MB
  • 04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 4 - Adding UI, Waves and a Game Over Sequence/20-Adding Turret Placement Tiles.mp462.27MB
  • 04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 4 - Adding UI, Waves and a Game Over Sequence/21-Building Enemy Health Rings.mp480.99MB
  • 04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 4 - Adding UI, Waves and a Game Over Sequence/22-Spawning Enemy Waves.mp462.45MB
  • 04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 4 - Adding UI, Waves and a Game Over Sequence/23-Building a Game Over Sequence.mp450.65MB
  • 04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 4 - Adding UI, Waves and a Game Over Sequence/24-Game Optimization.mp474.02MB
  • 04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 5 - Adding Menus, Logos and Final Build/25-Creating a Splash Screen.mp417.33MB
  • 04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 5 - Adding Menus, Logos and Final Build/26-Building the Main Menu.mp438.84MB
  • 04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 5 - Adding Menus, Logos and Final Build/27-Publishing the Game.mp435.13MB