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Udemy - Create a Game Character - Blender, Substance Painter, Krita, Unity by Darrin Lile (2018)

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种子名称: Udemy - Create a Game Character - Blender, Substance Painter, Krita, Unity by Darrin Lile (2018)
文件类型: 视频
文件数目: 89个文件
文件大小: 2.89 GB
收录时间: 2021-11-18 04:38
已经下载: 3
资源热度: 149
最近下载: 2024-4-23 12:14

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Udemy - Create a Game Character - Blender, Substance Painter, Krita, Unity by Darrin Lile (2018).torrent
  • 01 - Modeling the Low Poly Mesh/0101. Course Introduction.mp46.68MB
  • 01 - Modeling the Low Poly Mesh/0102. Importing Reference Images.mp432.79MB
  • 01 - Modeling the Low Poly Mesh/0103. Beginning the Face Modeling.mp438.21MB
  • 01 - Modeling the Low Poly Mesh/0104. Creating the Loop Mask.mp437.59MB
  • 01 - Modeling the Low Poly Mesh/0105. Pulling the Face into Three Dimensions.mp435.28MB
  • 01 - Modeling the Low Poly Mesh/0106. Adjusting the Shape of the Face.mp430.38MB
  • 01 - Modeling the Low Poly Mesh/0107. Creating the Back of the Head.mp438.9MB
  • 01 - Modeling the Low Poly Mesh/0108. Extruding the Neck.mp438.47MB
  • 01 - Modeling the Low Poly Mesh/0109. Creating the Shoulders.mp440.29MB
  • 01 - Modeling the Low Poly Mesh/0110. Modeling the Breast.mp447MB
  • 01 - Modeling the Low Poly Mesh/0111. Extruding the Rib Cage.mp432.07MB
  • 01 - Modeling the Low Poly Mesh/0112. Finishing the Torso.mp423.78MB
  • 01 - Modeling the Low Poly Mesh/0113. Modeling the Hips.mp429.63MB
  • 01 - Modeling the Low Poly Mesh/0114. Extruding the Legs.mp437.48MB
  • 01 - Modeling the Low Poly Mesh/0115. Creating the Shoulders.mp436.34MB
  • 01 - Modeling the Low Poly Mesh/0116. Modeling the Arms.mp421.8MB
  • 01 - Modeling the Low Poly Mesh/0117. Creating a Finger.mp442.39MB
  • 01 - Modeling the Low Poly Mesh/0118. Placing the Other Fingers.mp420.9MB
  • 01 - Modeling the Low Poly Mesh/0119. Working on the Hand.mp440.62MB
  • 01 - Modeling the Low Poly Mesh/0120. Connecting the Thumb and Hand.mp431.93MB
  • 01 - Modeling the Low Poly Mesh/0121. Creating the Sole of the Boot.mp436.94MB
  • 01 - Modeling the Low Poly Mesh/0122. Continuing the Boots.mp432.92MB
  • 01 - Modeling the Low Poly Mesh/0123. Working on the Boots and Gloves.mp431.73MB
  • 01 - Modeling the Low Poly Mesh/0124. Finishing Up the Gloves.mp431.94MB
  • 01 - Modeling the Low Poly Mesh/0125. Working on the Neck and Inner Mouth.mp438.15MB
  • 01 - Modeling the Low Poly Mesh/0126. Inner Mouth and Gums.mp442.05MB
  • 01 - Modeling the Low Poly Mesh/0127. Modeling the Tongue and Teeth.mp438.13MB
  • 01 - Modeling the Low Poly Mesh/0128. Creating the Ears.mp428.09MB
  • 01 - Modeling the Low Poly Mesh/0129. Modeling the Eyes.mp439.23MB
  • 01 - Modeling the Low Poly Mesh/0130. Working on the Belt.mp427.86MB
  • 01 - Modeling the Low Poly Mesh/0131. Beginning to Model the Hair.mp430.82MB
  • 01 - Modeling the Low Poly Mesh/0132. Finishing Up the Low-Poly Mesh.mp422.92MB
  • 02 - Modeling the High Poly Mesh/0201. Starting the High Poly Body.mp438.93MB
  • 02 - Modeling the High Poly Mesh/0202. Detailing the Mouth.mp426.75MB
  • 02 - Modeling the High Poly Mesh/0203. Modeling the Nose.mp430.99MB
  • 02 - Modeling the High Poly Mesh/0204. Shaping the Eye Lids.mp425.92MB
  • 02 - Modeling the High Poly Mesh/0205. Beginning the Ear.mp445.22MB
  • 02 - Modeling the High Poly Mesh/0206. Continuing the Ear.mp434.81MB
  • 02 - Modeling the High Poly Mesh/0207. Attaching the Ear.mp445.49MB
  • 02 - Modeling the High Poly Mesh/0208. Detailing the Gloves.mp438.48MB
  • 02 - Modeling the High Poly Mesh/0209. Modeling the Boots.mp428.51MB
  • 02 - Modeling the High Poly Mesh/0210. Finishing the Belt.mp444.13MB
  • 02 - Modeling the High Poly Mesh/0211. Beginning the Fingers.mp445.15MB
  • 02 - Modeling the High Poly Mesh/0212. Finishing the Hands.mp438.56MB
  • 02 - Modeling the High Poly Mesh/0213. Beginning the Costume Elements.mp451MB
  • 02 - Modeling the High Poly Mesh/0214. Creating the Neck Design Element.mp442.73MB
  • 02 - Modeling the High Poly Mesh/0215. Finishing the Costume Elements.mp436.24MB
  • 02 - Modeling the High Poly Mesh/0216. Finishing the Eyeballs.mp434.4MB
  • 02 - Modeling the High Poly Mesh/0217. Creating the Teeth.mp438.3MB
  • 02 - Modeling the High Poly Mesh/0218. Placing the Teeth.mp434.62MB
  • 02 - Modeling the High Poly Mesh/0219. Adjusting the Low Poly Mesh.mp435.64MB
  • 03 - UV Mapping/0301. Beginning the UV Mapping.mp436.74MB
  • 03 - UV Mapping/0302. The UV Align Tool.mp429.52MB
  • 03 - UV Mapping/0303. Pinning UVs and Live Unwrap.mp435.33MB
  • 03 - UV Mapping/0304. The Minimize Stretch Tool.mp433.79MB
  • 03 - UV Mapping/0305. UV Mapping the Hands.mp423.92MB
  • 03 - UV Mapping/0306. UV Mapping the Head.mp433.72MB
  • 03 - UV Mapping/0307. UV Mapping the Mouth and Eyes.mp438.74MB
  • 03 - UV Mapping/0308. Organizing the UV Islands.mp427.18MB
  • 04 - Texturing with Substance Painter/0401. Putting the Model Back Together.mp427.5MB
  • 04 - Texturing with Substance Painter/0402. Organizing the Model for Export.mp428.73MB
  • 04 - Texturing with Substance Painter/0403. Match By Mesh Name.mp429.25MB
  • 04 - Texturing with Substance Painter/0404. Organizing Object Names in Blender.mp437.74MB
  • 04 - Texturing with Substance Painter/0405. Set-Up To Paint on Normal Map.mp432.41MB
  • 04 - Texturing with Substance Painter/0406. Painting on the Normal Map.mp428.11MB
  • 04 - Texturing with Substance Painter/0407. Assigning Vertex Colors.mp439.9MB
  • 04 - Texturing with Substance Painter/0408. Real World Scale.mp439.6MB
  • 04 - Texturing with Substance Painter/0409. Add Mask with Color Selection.mp428.15MB
  • 04 - Texturing with Substance Painter/0410. Adding the Base Materials.mp456.95MB
  • 04 - Texturing with Substance Painter/0411. Adding the Materials of the Head.mp438.85MB
  • 04 - Texturing with Substance Painter/0412. Using Paint Layers.mp444.82MB
  • 04 - Texturing with Substance Painter/0413. Paint Brush Channels and Settings.mp428.72MB
  • 04 - Texturing with Substance Painter/0414. Exporting the Textures.mp414.48MB
  • 05 - Creating the Character's Hair/0501. UV Mapping the Hair Planes.mp426.92MB
  • 05 - Creating the Character's Hair/0502. Painting Hair Strands in Krita.mp435.44MB
  • 05 - Creating the Character's Hair/0503. Testing the Hair Texture in Blender.mp425.02MB
  • 05 - Creating the Character's Hair/0504. Continuing to Paint Hair in Krita.mp416.67MB
  • 05 - Creating the Character's Hair/0505. Building Up the Hair in Blender.mp426.08MB
  • 06 - Rigging the Character in Blender/0601. Examining the Unity Humanoid Rig.mp429.03MB
  • 06 - Rigging the Character in Blender/0602. Creating the Bones of the Upper Body.mp435.34MB
  • 06 - Rigging the Character in Blender/0603. Placing the Bones of the Hand.mp432.61MB
  • 06 - Rigging the Character in Blender/0604. Creating the Bones for the Lower Body.mp430.12MB
  • 06 - Rigging the Character in Blender/0605. Parenting the Bones of the Rig.mp420.97MB
  • 06 - Rigging the Character in Blender/0606. Binding the Character to the Rig.mp443.3MB
  • 06 - Rigging the Character in Blender/0607. Adjusting and Testing the Weights.mp434.74MB
  • 07 - Character Set-Up in Unity/0701. Exporting the Character and Textures.mp420.46MB
  • 07 - Character Set-Up in Unity/0702. Importing the Character and Textures.mp422.81MB
  • 07 - Character Set-Up in Unity/0703. Setting up the Character Animations.mp423.4MB
  • 07 - Character Set-Up in Unity/0704. Two-Sided Shaders and Conclusion.mp425.1MB