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Digital-Tutors - Introduction to Character Rigging in Maya 2014

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种子名称: Digital-Tutors - Introduction to Character Rigging in Maya 2014
文件类型:
文件数目: 32个文件
文件大小: 2.05 GB
收录时间: 2015-5-3 15:28
已经下载: 3
资源热度: 116
最近下载: 2024-5-7 01:42

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Digital-Tutors - Introduction to Character Rigging in Maya 2014.torrent
  • 01. Introduction and project overview.mp48.2MB
  • 02. Starting on the skeleton.mp484.23MB
  • 03. Finishing the left leg joint chain.mp491.45MB
  • 04. Adding a hip bone and mirroring the leg chain.mp478MB
  • 05. adding joints for the spine neck and head.mp463.29MB
  • 06. Setting up joints for the eyes.mp446.83MB
  • 07. Creating a joint chain for the left arm.mp437MB
  • 08. Building joints for the left hand.mp487.12MB
  • 09. Mirroring our arm chain and rigging the tail.mp434.49MB
  • 10. Skinning the character.mp4140.2MB
  • 11. Weight painting techniques.mp4142.64MB
  • 12. Utilizing the component Editor and exporting skin weights.mp465.12MB
  • 13. Inverse Kinematics and organing our rig with groups.mp450.9MB
  • 14. Creating reverse foot bones.mp462.9MB
  • 15. Setting up the foot controls.mp493.97MB
  • 16. Choosing a Rotate Order for your controls.mp443.26MB
  • 17. Creating custom attributes.mp418.75MB
  • 18. Utilizing Driven Keys to automate movement.mp447.01MB
  • 19. Rigging the knees.mp480.26MB
  • 20. Creating torso controls.mp456.65MB
  • 21. Establishing a center of gravity control.mp443.17MB
  • 22. adding controls for the neck and head.mp439.19MB
  • 23. The eye controls.mp466.44MB
  • 24. Building arm controls.mp436.52MB
  • 25. Setting up elbow controls.mp432.81MB
  • 26. Starting on the finger controls.mp487.55MB
  • 27. Finishing the finger controls.mp484.66MB
  • 28. Setting up tail controls.mp481.31MB
  • 29. Finalizing our rig.mp474.52MB
  • 30.Utilizing the Blend Shape Deformer to correct deformations.mp480.15MB
  • 31. Mirroring a Blend Shape.mp440.24MB
  • 32. Finishing our corrective deformations.mp465.24MB