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Udemy - Unreal Engine 5 - Gameplay Ability System - Top Down RPG

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种子名称: Udemy - Unreal Engine 5 - Gameplay Ability System - Top Down RPG
文件类型: 视频
文件数目: 425个文件
文件大小: 75.29 GB
收录时间: 2025-9-12 00:44
已经下载: 3
资源热度: 31
最近下载: 2025-10-5 03:55

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Udemy - Unreal Engine 5 - Gameplay Ability System - Top Down RPG.torrent
  • 01. Introduction/01. Introduction.mp4231.6MB
  • 02. Project Creation/01. Project Creation.mp452.23MB
  • 02. Project Creation/02. Setting up Version Control.mp4104.18MB
  • 02. Project Creation/03. The Base Character Class.mp499.73MB
  • 02. Project Creation/04. Player and Enemy Characters.mp455.84MB
  • 02. Project Creation/05. Character Blueprint Setup.mp4151.74MB
  • 02. Project Creation/06. Animation Blueprints.mp4204.18MB
  • 02. Project Creation/07. Enhanced Input.mp473.19MB
  • 02. Project Creation/08. Aura Player Controller.mp476.12MB
  • 02. Project Creation/09. Movement Input.mp4123.9MB
  • 02. Project Creation/10. Game Mode.mp4173.19MB
  • 02. Project Creation/11. Enemy Interface.mp443.18MB
  • 02. Project Creation/12. Highlight Enemies.mp4169.85MB
  • 02. Project Creation/13. Post Process Highlight.mp4171.43MB
  • 03. Intro to the Gameplay Ability System/01. The Gameplay Ability System.mp463.93MB
  • 03. Intro to the Gameplay Ability System/02. The Main Parts of GAS.mp435.37MB
  • 03. Intro to the Gameplay Ability System/03. The Player State.mp446.85MB
  • 03. Intro to the Gameplay Ability System/04. Ability System Component and Attribute Set.mp451.82MB
  • 03. Intro to the Gameplay Ability System/05. GAS in Multiplayer.mp452.99MB
  • 03. Intro to the Gameplay Ability System/06. Constructing the ASC and AS.mp4100.53MB
  • 03. Intro to the Gameplay Ability System/07. Replication Mode.mp452.36MB
  • 03. Intro to the Gameplay Ability System/08. Init Ability Actor Info.mp4138.02MB
  • 04. Attributes/01. Attributes.mp428.93MB
  • 04. Attributes/02. Health and Mana.mp4124.1MB
  • 04. Attributes/03. Attribute Accessors.mp4129.53MB
  • 04. Attributes/04. Effect Actor.mp4215.89MB
  • 05. RPG Game UI/01. Game UI Architecture.mp424.42MB
  • 05. RPG Game UI/02. Aura User Widget and Widget Controller.mp489.25MB
  • 05. RPG Game UI/03. Globe Progress Bar.mp4368.12MB
  • 05. RPG Game UI/04. Health Globe.mp4147.3MB
  • 05. RPG Game UI/05. Aura HUD.mp485.93MB
  • 05. RPG Game UI/06. Overlay Widget Controller.mp4303.31MB
  • 05. RPG Game UI/07. Broadcasting Initial Values.mp4274.43MB
  • 05. RPG Game UI/08. Listening for Attribute Changes.mp4113.13MB
  • 05. RPG Game UI/09. Callbacks for Mana Changes.mp4130.45MB
  • 06. Gameplay Effects/01. Gameplay Effects.mp429.24MB
  • 06. Gameplay Effects/02. Effect Actor Improved.mp4270.99MB
  • 06. Gameplay Effects/03. Instant Gameplay Effects.mp4233.93MB
  • 06. Gameplay Effects/04. Duration Gameplay Effects.mp4222.92MB
  • 06. Gameplay Effects/05. Periodic Gameplay Effects.mp4164.93MB
  • 06. Gameplay Effects/06. Effect Stacking.mp4142.99MB
  • 06. Gameplay Effects/07. Infinite Gameplay Effects.mp4148.46MB
  • 06. Gameplay Effects/08. Instant and Duration Application Policy.mp443.88MB
  • 06. Gameplay Effects/09. Infinite Effect Application and Removal.mp4339.4MB
  • 06. Gameplay Effects/10. PreAttributeChange.mp4134.03MB
  • 06. Gameplay Effects/11. PostGameplayEffectExecute.mp4309.1MB
  • 06. Gameplay Effects/12. Curve Tables for Scalable Floats.mp4146.19MB
  • 07. Gameplay Tags/01. Gameplay Tags.mp427.7MB
  • 07. Gameplay Tags/02. Creating Gameplay Tags in the Editor.mp462.48MB
  • 07. Gameplay Tags/03. Creating Gameplay Tags from Data Tables.mp437.32MB
  • 07. Gameplay Tags/05. Apply Gameplay Tags with Effects.mp4191.32MB
  • 07. Gameplay Tags/06. Gameplay Effect Delegates.mp4112.2MB
  • 07. Gameplay Tags/07. Get All Asset Tags.mp492.87MB
  • 07. Gameplay Tags/08. Broadcasting Effect Asset Tags.mp494.97MB
  • 07. Gameplay Tags/09. UI Widget Data Table.mp4125.54MB
  • 07. Gameplay Tags/10. Retrieving Rows from Data Tables.mp4131.99MB
  • 07. Gameplay Tags/11. Broadcasting Data Table Rows.mp4167.92MB
  • 07. Gameplay Tags/12. Message Widget.mp4217.86MB
  • 07. Gameplay Tags/13. Animating the Message Widget.mp4248.47MB
  • 07. Gameplay Tags/14. Replacing Callbacks with Lambdas.mp4112.31MB
  • 07. Gameplay Tags/15. Ghost Globe.mp4462.95MB
  • 07. Gameplay Tags/16. Properly Clamping Attributes.mp4132.54MB
  • 08. RPG Attributes/01. Initialize Attributes from a Data Table.mp4145.79MB
  • 08. RPG Attributes/02. Initialize Attributes with Gameplay Effects.mp4160.17MB
  • 08. RPG Attributes/03. Attribute Based Modifiers.mp496.47MB
  • 08. RPG Attributes/04. Modifier Order of Operations.mp498.61MB
  • 08. RPG Attributes/05. Modifier Coefficients.mp447.94MB
  • 08. RPG Attributes/06. Secondary Attributes.mp4103.88MB
  • 08. RPG Attributes/07. Derived Attributes.mp4321.37MB
  • 08. RPG Attributes/08. Custom Calculations.mp424.73MB
  • 08. RPG Attributes/09. Player Level and Combat Interface.mp4110.47MB
  • 08. RPG Attributes/10. Modifier Magnitude Calculations.mp4347.58MB
  • 08. RPG Attributes/11. Initializing Vital Attributes.mp483.87MB
  • 09. Attribute Menu/01. Attribute Menu - Game Plan.mp436.29MB
  • 09. Attribute Menu/02. Attribute Menu - Framed Value.mp4152.27MB
  • 09. Attribute Menu/03. Attribute Menu - Text Value Row.mp4107.18MB
  • 09. Attribute Menu/04. Attribute Menu - Text Value Button Row.mp485.5MB
  • 09. Attribute Menu/05. Attribute Menu - Construction.mp4260.25MB
  • 09. Attribute Menu/06. Button Widget.mp4309.29MB
  • 09. Attribute Menu/07. Wide Button Widget.mp4136.18MB
  • 09. Attribute Menu/08. Opening the Attribute Menu.mp4112.8MB
  • 09. Attribute Menu/09. Closing the Attribute Menu.mp491.67MB
  • 09. Attribute Menu/10. Plan for Displaying Attribute Data.mp454.67MB
  • 09. Attribute Menu/11. Gameplay Tags Singleton.mp477.16MB
  • 09. Attribute Menu/12. Aura Asset Manager.mp4119.11MB
  • 09. Attribute Menu/13. Native Gameplay Tags.mp476.47MB
  • 09. Attribute Menu/14. Attribute Info Data Asset.mp4116.13MB
  • 09. Attribute Menu/15. Attribute Menu Widget Controller.mp442.33MB
  • 09. Attribute Menu/16. Aura Ability System Blueprint Library.mp4149.81MB
  • 09. Attribute Menu/17. Constructing the Attribute Menu Widget Controller.mp4181.76MB
  • 09. Attribute Menu/18. Attribute Info Delegate.mp4235.73MB
  • 09. Attribute Menu/19. Widget Attribute Tags.mp4240.95MB
  • 09. Attribute Menu/20. Mapping Tags to Attributes.mp4361.83MB
  • 09. Attribute Menu/21. Responding to Attribute Changes.mp4181.58MB
  • 10. Gameplay Abilities/01. Gameplay Abilities.mp422.73MB
  • 10. Gameplay Abilities/02. Granting Abilities.mp4162.72MB
  • 10. Gameplay Abilities/03. Settings on Gameplay Abilities.mp4137.75MB
  • 10. Gameplay Abilities/04. Input Config Data Asset.mp4173.5MB
  • 10. Gameplay Abilities/05. Aura Input Component.mp4131.17MB
  • 10. Gameplay Abilities/06. Callbacks for Ability Input.mp4131.28MB
  • 10. Gameplay Abilities/07. Activating Abilities.mp4269.61MB
  • 10. Gameplay Abilities/08. Click To Move.mp4154.5MB
  • 10. Gameplay Abilities/09. Setting Up Click to Move.mp4171.07MB
  • 10. Gameplay Abilities/10. Setting Up Auto Running.mp4127.44MB
  • 10. Gameplay Abilities/11. Implementing Auto Running.mp4153.72MB
  • 10. Gameplay Abilities/12. Code Clean Up.mp4131.81MB
  • 10. Gameplay Abilities/13. Aura Projectile.mp4172.99MB
  • 10. Gameplay Abilities/14. Aura Projectile Spell.mp4172.33MB
  • 10. Gameplay Abilities/15. Spawning Projectiles.mp4231.93MB
  • 11. Ability Tasks/01. Ability Tasks.mp4233.86MB
  • 11. Ability Tasks/02. Sending Gameplay Events.mp4136.15MB
  • 11. Ability Tasks/03. Spawn FireBolt from Event.mp476.54MB
  • 11. Ability Tasks/04. Custom Ability Tasks.mp4208.24MB
  • 11. Ability Tasks/05. Target Data.mp418.58MB
  • 11. Ability Tasks/06. Send Mouse Cursor Data.mp4114.56MB
  • 11. Ability Tasks/07. Receiving Target Data.mp4175MB
  • 11. Ability Tasks/08. Prediction in GAS.mp445.63MB
  • 11. Ability Tasks/09. Orienting the Projectile.mp4227.33MB
  • 11. Ability Tasks/10. Motion Warping.mp4205.17MB
  • 11. Ability Tasks/11. Projectile Impact.mp4180.41MB
  • 11. Ability Tasks/12. Projectile Collision Channel.mp4125.94MB
  • 11. Ability Tasks/13. Projectile Gameplay Effect.mp4283.94MB
  • 11. Ability Tasks/14. Enemy Health Bar.mp4354.47MB
  • 11. Ability Tasks/15. Ghost Bar.mp4311.12MB
  • 12. RPG Character Classes/01. RPG Character Classes.mp429.64MB
  • 12. RPG Character Classes/02. Character Class Info.mp462.83MB
  • 12. RPG Character Classes/03. Default Attribute Effects.mp451.46MB
  • 12. RPG Character Classes/04. Curve Tables - CSV and JSON.mp4257.46MB
  • 12. RPG Character Classes/05. Initializing Enemy Attributes.mp4251.63MB
  • 13. Damage/01. Meta Attributes.mp417.84MB
  • 13. Damage/02. Damage Meta Attribute.mp492.39MB
  • 13. Damage/03. Set By Caller Magnitude.mp466.49MB
  • 13. Damage/04. Ability Damage.mp4135.39MB
  • 13. Damage/05. Enemy Hit React.mp4297.08MB
  • 13. Damage/06. Activating the Enemy Hit React Ability.mp4209.16MB
  • 13. Damage/07. Enemy Death.mp4128.35MB
  • 13. Damage/08. Dissolve Effect.mp4309MB
  • 13. Damage/09. Floating Text Widget.mp4177.69MB
  • 13. Damage/10. Showing Damage Text.mp4287.53MB
  • 13. Damage/11. Execution Calculations.mp434.2MB
  • 13. Damage/12. Damage Execution Calculation.mp463.72MB
  • 13. Damage/13. ExecCalcs - Capturing Attributes.mp4248.97MB
  • 13. Damage/14. Implementing Block Chance.mp4179.41MB
  • 13. Damage/15. Implementing Armor and Armor Penetration.mp4115.78MB
  • 13. Damage/16. Damage Calculation Coefficients.mp4255.64MB
  • 13. Damage/17. Implementing Critical Hits.mp4205.7MB
  • 14. Advanced Damage Techniques/01. The Gameplay Effect Context.mp4368.83MB
  • 14. Advanced Damage Techniques/02. Custom Gameplay Effect Context.mp4124.12MB
  • 14. Advanced Damage Techniques/03. NetSerialize.mp4168.1MB
  • 14. Advanced Damage Techniques/04. Implementing Net Serialize.mp460.2MB
  • 14. Advanced Damage Techniques/05. Struct Ops Type Traits.mp477.44MB
  • 14. Advanced Damage Techniques/06. Aura Ability System Globals.mp4126.47MB
  • 14. Advanced Damage Techniques/07. Using a Custom Effect Context.mp4244.71MB
  • 14. Advanced Damage Techniques/08. Floating Text Color.mp4263.15MB
  • 14. Advanced Damage Techniques/09. Hit Message.mp4224.26MB
  • 14. Advanced Damage Techniques/10. Damage Types.mp4227.64MB
  • 14. Advanced Damage Techniques/11. Mapping Damage Types to Resistances.mp4100.2MB
  • 14. Advanced Damage Techniques/12. Resistance Attributes.mp4235.61MB
  • 14. Advanced Damage Techniques/13. Resistance Damage Reduction.mp4201.78MB
  • 14. Advanced Damage Techniques/14. Multiplayer Test.mp4340.66MB
  • 15. Enemy AI/01. Enemy AI Setup.mp413.33MB
  • 15. Enemy AI/02. AI Controller Blackboard and Behavior Tree.mp4169.75MB
  • 15. Enemy AI/03. Behavior Tree Service.mp4179.91MB
  • 15. Enemy AI/04. Blackboard Keys.mp4126.07MB
  • 15. Enemy AI/05. Finding the Nearest Player.mp4183.62MB
  • 15. Enemy AI/06. AI and Effect Actors.mp4229.81MB
  • 15. Enemy AI/07. Behavior Tree Decorators.mp4244.4MB
  • 15. Enemy AI/08. Attack Behavior Tree Task.mp4209.97MB
  • 15. Enemy AI/09. Find New Location Around Target.mp4217.66MB
  • 15. Enemy AI/10. Environment Query System.mp410.1MB
  • 15. Enemy AI/11. Environment Queries.mp4140.06MB
  • 15. Enemy AI/12. EQS Tests.mp4144.17MB
  • 15. Enemy AI/13. Distance Test.mp485.63MB
  • 15. Enemy AI/14. Using EQS Queries in Behavior Trees.mp4203.98MB
  • 16. Enemy Melee Attacks/01. Melee Attack Ability.mp4295.86MB
  • 16. Enemy Melee Attacks/02. Attack Montage.mp4107.43MB
  • 16. Enemy Melee Attacks/03. Combat Target.mp4214.3MB
  • 16. Enemy Melee Attacks/04. Melee Attack Gameplay Event.mp4214.98MB
  • 16. Enemy Melee Attacks/05. Get Live Players Within Radius.mp4342.88MB
  • 16. Enemy Melee Attacks/06. Causing Melee Damage.mp4177.52MB
  • 16. Enemy Melee Attacks/07. Multiplayer Melee Test.mp451.3MB
  • 16. Enemy Melee Attacks/08. Montage Gameplay Tags.mp488.02MB
  • 16. Enemy Melee Attacks/09. Tagged Montage.mp4123.43MB
  • 16. Enemy Melee Attacks/10. Multiple Attack Sockets.mp4105.41MB
  • 16. Enemy Melee Attacks/11. Ghoul Enemy.mp4186.27MB
  • 16. Enemy Melee Attacks/12. Ghoul Attack Montages.mp4202.74MB
  • 16. Enemy Melee Attacks/13. Melee Polish.mp4319.09MB
  • 17. Enemy Ranged Attacks/01. Ranged Attack.mp497.73MB
  • 17. Enemy Ranged Attacks/02. Rock Projectile.mp441.77MB
  • 17. Enemy Ranged Attacks/03. Ranged Damage Curve.mp433.78MB
  • 17. Enemy Ranged Attacks/04. Granting Ranged Attacks.mp435.45MB
  • 17. Enemy Ranged Attacks/05. Slingshot Attack Montage.mp477.23MB
  • 17. Enemy Ranged Attacks/06. Playing the Ranged Attack Montage.mp4188.83MB
  • 17. Enemy Ranged Attacks/07. Spawning the Rock Projectile.mp4212.08MB
  • 17. Enemy Ranged Attacks/08. Slingshot Animation Blueprint.mp4178.27MB
  • 17. Enemy Ranged Attacks/09. Slingshot Attack Montage.mp4216.41MB
  • 18. Enemy Spell Attacks/01. Goblin Shaman.mp4115.75MB
  • 18. Enemy Spell Attacks/02. Shaman Attack Montage.mp461.67MB
  • 18. Enemy Spell Attacks/03. Shaman Attack Ability.mp4180.94MB
  • 18. Enemy Spell Attacks/04. Dead Blackboard Key.mp4123.64MB
  • 18. Enemy Spell Attacks/05. Enemies Multiplayer Testing.mp4138.21MB
  • 19. Enemy Finishing Touches/01. Goblin Spear - Sound Notifies.mp497.93MB
  • 19. Enemy Finishing Touches/02. Impact Effects.mp4249.3MB
  • 19. Enemy Finishing Touches/03. Melee Impact Gameplay Cue.mp4295.68MB
  • 19. Enemy Finishing Touches/04. Montage and Socket Tags.mp4298.52MB
  • 19. Enemy Finishing Touches/05. Goblin Spear - Hurt and Death Sounds.mp4112.29MB
  • 19. Enemy Finishing Touches/06. Goblin Slingshot - Sound Notifies.mp474.86MB
  • 19. Enemy Finishing Touches/07. Rock Impact Effects.mp4114.15MB
  • 19. Enemy Finishing Touches/08. Goblin Shaman - Sound Notifies.mp466.76MB
  • 19. Enemy Finishing Touches/09. Ghoul - Sound Notifies.mp4150.68MB
  • 19. Enemy Finishing Touches/10. Ghoul - Swipe Trail.mp473.87MB
  • 19. Enemy Finishing Touches/11. Demon Blueprint.mp491.71MB
  • 19. Enemy Finishing Touches/12. Demon Melee Attack.mp4212.77MB
  • 19. Enemy Finishing Touches/13. Demon Ranged Attack.mp4163.22MB
  • 19. Enemy Finishing Touches/14. Demon - Sound Notifies.mp4143.94MB
  • 19. Enemy Finishing Touches/15. Demon - Dissolve Effect.mp432.36MB
  • 19. Enemy Finishing Touches/16. Shaman Summon Locations.mp4318.94MB
  • 19. Enemy Finishing Touches/17. Async Spawn Times.mp4157.29MB
  • 19. Enemy Finishing Touches/18. Summoning Particle Effect.mp475.95MB
  • 19. Enemy Finishing Touches/19. Select Minion Class at Random.mp485.91MB
  • 19. Enemy Finishing Touches/20. Minion Summon Montage.mp4101.16MB
  • 19. Enemy Finishing Touches/21. Minion Count.mp492.92MB
  • 19. Enemy Finishing Touches/22. Elementalist Behavior Tree.mp4145.97MB
  • 19. Enemy Finishing Touches/23. Elementalist Attack Task.mp4191.43MB
  • 19. Enemy Finishing Touches/24. Decrementing Minion Count.mp4201.14MB
  • 19. Enemy Finishing Touches/25. Adding Juice with Tweening.mp4103.1MB
  • 19. Enemy Finishing Touches/26. Enemies Final Polish.mp4353.71MB
  • 20. Level Tweaks/01. Level Lighting and Post Process.mp4536.22MB
  • 20. Level Tweaks/02. Texture Streaming Pool Over Budget.mp4375.25MB
  • 20. Level Tweaks/03. Flame Pillar Actor.mp4185.45MB
  • 20. Level Tweaks/04. Fade Actor.mp4372.38MB
  • 20. Level Tweaks/05. Fading Out Obstructing Geometry.mp4435.66MB
  • 21. Cost and Cooldown/01. Health Mana Spells Widget.mp4242.79MB
  • 21. Cost and Cooldown/02. Spell Globe.mp4279.66MB
  • 21. Cost and Cooldown/03. Adding Spell Globes.mp4245.53MB
  • 21. Cost and Cooldown/04. XP Bar.mp4174.11MB
  • 21. Cost and Cooldown/05. Ability Info Data Asset.mp4186.98MB
  • 21. Cost and Cooldown/06. Initialize Overlay Startup Abilities.mp4120.56MB
  • 21. Cost and Cooldown/07. For Each Ability Delegate.mp4181.51MB
  • 21. Cost and Cooldown/08. Binding Widget Events to the Ability Info Delegate.mp4282.78MB
  • 21. Cost and Cooldown/09. Gameplay Ability Cost.mp4157MB
  • 21. Cost and Cooldown/10. Gameplay Ability Cooldown.mp4135.46MB
  • 21. Cost and Cooldown/11. Cooldown Async Task.mp4381.3MB
  • 21. Cost and Cooldown/12. Cooldown Tags in Ability Info.mp4107.18MB
  • 21. Cost and Cooldown/13. Showing Cooldown Time in the HUD.mp4222.11MB
  • 21. Cost and Cooldown/14. Modeling Mode.mp4257.73MB
  • 22. Experience and Leveling Up/01. Experience and Leveling Up.mp454.16MB
  • 22. Experience and Leveling Up/02. Level Up Info Data Asset.mp4105.44MB
  • 22. Experience and Leveling Up/03. Adding XP to the Player State.mp485.88MB
  • 22. Experience and Leveling Up/04. Listening for XP Changes.mp4165.88MB
  • 22. Experience and Leveling Up/05. Awarding XP Game Plan.mp429.38MB
  • 22. Experience and Leveling Up/06. XP Reward for Enemies.mp4155.09MB
  • 22. Experience and Leveling Up/07. Incoming XP Meta Attribute.mp436.71MB
  • 22. Experience and Leveling Up/08. Passively Listening for Events.mp4232.54MB
  • 22. Experience and Leveling Up/09. Sending XP Events.mp4183.21MB
  • 22. Experience and Leveling Up/10. Showing XP in the HUD.mp4206.11MB
  • 22. Experience and Leveling Up/11. Level Up Interface Function.mp4181.31MB
  • 22. Experience and Leveling Up/12. Leveling Up.mp4208.97MB
  • 22. Experience and Leveling Up/13. Showing Level in the HUD.mp4350.08MB
  • 22. Experience and Leveling Up/14. Level Up Niagara System.mp4232.52MB
  • 22. Experience and Leveling Up/15. Level Up HUD Message.mp4266.11MB
  • 23. Attribute Points/01. Attribute Points Member Variable.mp487.78MB
  • 23. Attribute Points/02. Showing Attribute Points in the HUD.mp4123.5MB
  • 23. Attribute Points/03. Attribute Upgrade Buttons.mp4129.09MB
  • 23. Attribute Points/04. Upgrading Attributes.mp4224.33MB
  • 23. Attribute Points/05. Top Off Our Fluids.mp4211.79MB
  • 23. Attribute Points/06. Attribute Menu Polish.mp4277.98MB
  • 24. Spell Menu/01. Spell Menu Design.mp448.43MB
  • 24. Spell Menu/02. Spell Globe Button.mp4183.92MB
  • 24. Spell Menu/03. Offensive Spell Tree.mp4169.86MB
  • 24. Spell Menu/04. Passive Spell Tree.mp4145.27MB
  • 24. Spell Menu/05. Equipped Spell Row.mp4263.76MB
  • 24. Spell Menu/06. Spell Menu Widget.mp4342.04MB
  • 24. Spell Menu/07. Spell Description Box.mp4213.8MB
  • 24. Spell Menu/08. Spell Menu Button.mp4407.89MB
  • 24. Spell Menu/09. Spell Menu Widget Controller.mp4323.94MB
  • 24. Spell Menu/10. Constructing the Spell Menu Widget Controller.mp4255.27MB
  • 24. Spell Menu/11. Equipped Row Button.mp4400.27MB
  • 24. Spell Menu/12. Ability Status and Type.mp4125.78MB
  • 24. Spell Menu/13. Showing Abilities in the Spell Tree.mp4355.18MB
  • 24. Spell Menu/14. Ability Level Requirement.mp4141.08MB
  • 24. Spell Menu/15. Update Ability Statuses.mp4122.87MB
  • 24. Spell Menu/16. Updating Status in the Spell Menu.mp4178.85MB
  • 24. Spell Menu/17. Show Spell Points.mp4139.61MB
  • 24. Spell Menu/18. Selecting Icons.mp4177.48MB
  • 24. Spell Menu/19. Deselecting Icons.mp4106.87MB
  • 24. Spell Menu/20. Spell Menu Buttons.mp4518.61MB
  • 24. Spell Menu/21. Selected Ability.mp4135.36MB
  • 24. Spell Menu/22. Spending Spell Points.mp4389.73MB
  • 24. Spell Menu/23. Rich Text Blocks.mp4171.87MB
  • 24. Spell Menu/24. Spell Descriptions.mp4200.47MB
  • 24. Spell Menu/25. FireBolt Description.mp4147.75MB
  • 24. Spell Menu/26. Cost and Cooldown in Spell Description.mp4354.49MB
  • 24. Spell Menu/27. Self Deselect.mp4166.68MB
  • 24. Spell Menu/28. Equipped Spell Row Animations.mp4263.69MB
  • 24. Spell Menu/29. Ability Types.mp4321.27MB
  • 24. Spell Menu/30. Equipping Abilities.mp4487.67MB
  • 24. Spell Menu/31. Updating the Overlay When Equipping Abilities.mp4165.93MB
  • 24. Spell Menu/32. Globe Reassigned.mp4117.6MB
  • 24. Spell Menu/33. Unbinding Delegates.mp4101.2MB
  • 25. Combat Tricks/01. Debuff Tags.mp4233.06MB
  • 25. Combat Tricks/02. Debuff Parameters.mp457.18MB
  • 25. Combat Tricks/03. Damage Effect Params Struct.mp4233.56MB
  • 25. Combat Tricks/04. Using Damage Effect Params.mp4151.72MB
  • 25. Combat Tricks/05. Determining Debuff.mp4259.74MB
  • 25. Combat Tricks/06. Debuff Info in the Effect Context.mp4168.31MB
  • 25. Combat Tricks/07. Debuff in the Attribute Set.mp4167.48MB
  • 25. Combat Tricks/08. Dynamic Gameplay Effects.mp4265.16MB
  • 25. Combat Tricks/09. Debuff Niagara Component.mp4296.69MB
  • 25. Combat Tricks/10. Death Impulse Magnitude.mp470.09MB
  • 25. Combat Tricks/11. Death Impulse in the Effect Context.mp4131.58MB
  • 25. Combat Tricks/12. Handling Death Impulse.mp4256.46MB
  • 25. Combat Tricks/13. Knockback.mp4434.01MB
  • 26. What a Shock/01. FireBolt Projectile Spread.mp4352.65MB
  • 26. What a Shock/02. Spawning Multiple Projectiles.mp4177.02MB
  • 26. What a Shock/03. Homing Projectiles.mp4290.23MB
  • 26. What a Shock/04. Click Niagara System.mp450.31MB
  • 26. What a Shock/05. Invoke Replicated Event.mp4371.45MB
  • 26. What a Shock/06. Aura Beam Spell.mp4198.3MB
  • 26. What a Shock/07. Electrocute Montage.mp4322.5MB
  • 26. What a Shock/08. Player Block Tags.mp4174.64MB
  • 26. What a Shock/09. GameplayCue Notify Paths.mp4178.24MB
  • 26. What a Shock/10. Gameplay Cue Notify Actor.mp4266.36MB
  • 26. What a Shock/11. Electrocute Looping Sound.mp498.98MB
  • 26. What a Shock/12. Target Trace Channel.mp4162.97MB
  • 26. What a Shock/13. First Trace Target.mp4409.57MB
  • 26. What a Shock/14. Additional Targets.mp4236.48MB
  • 26. What a Shock/15. Shock Loop Cues on Additional Targets.mp4242.09MB
  • 26. What a Shock/16. Electrocute Cost Cooldown and Damage.mp499.68MB
  • 26. What a Shock/17. Applying Electrocute Cost and Damage.mp4207.89MB
  • 26. What a Shock/18. Electrocute Polish.mp4350.63MB
  • 26. What a Shock/19. Explode Dem FireBoltz.mp4115.97MB
  • 26. What a Shock/20. Stun.mp4694.04MB
  • 26. What a Shock/21. Stun Niagara System.mp4249.03MB
  • 26. What a Shock/22. Shock Loop Animations.mp4310.86MB
  • 27. Passive Spells/01. Passive Spell tags.mp422.82MB
  • 27. Passive Spells/02. Aura Passive Ability.mp466.55MB
  • 27. Passive Spells/03. Passive Ability Info.mp491.51MB
  • 27. Passive Spells/04. Passive Tags in Spell Tree.mp4118.56MB
  • 27. Passive Spells/06. Multiple Level Up Rewards.mp4148.02MB
  • 27. Passive Spells/08. Passive Ability Activation.mp4411.16MB
  • 27. Passive Spells/10. Passive Niagara Component.mp4401.99MB
  • 28. Arcane Shards/01. Magic Circle.mp4195.03MB
  • 28. Arcane Shards/02. Spawning Magic Circles.mp4136.38MB
  • 28. Arcane Shards/03. Magic Circle Interface Functions.mp4115.26MB
  • 28. Arcane Shards/04. Arcane Shards Spell.mp4203.96MB
  • 28. Arcane Shards/05. Wait Input Press.mp4137.65MB
  • 28. Arcane Shards/06. Anti Aliasing and Moving Decals.mp474.82MB
  • 28. Arcane Shards/07. Point Collection.mp4578.17MB
  • 28. Arcane Shards/08. Async Point Locations.mp4159.52MB
  • 28. Arcane Shards/09. Gameplay Cue Notify Burst.mp4256.13MB
  • 28. Arcane Shards/10. Arcane Shards Montage.mp4225.57MB
  • 28. Arcane Shards/11. Radial Damage Parameters.mp4214.28MB
  • 28. Arcane Shards/12. Setting Radial Damage Parameters.mp4132.05MB
  • 28. Arcane Shards/13. Radial Damage with Falloff.mp4218.32MB
  • 28. Arcane Shards/14. Tying Radial Damage All Together.mp4427.98MB
  • 28. Arcane Shards/15. Ignore Enemies while Magic Circle Active.mp4110.23MB
  • 28. Arcane Shards/16. Knockback Force and Death Impulse Overrides.mp4211.45MB
  • 28. Arcane Shards/17. Spell Descriptions.mp4165.67MB
  • 28. Arcane Shards/18. Arcane Shards Cost and Cooldown.mp4183.66MB
  • 29. Fire Blast/01. FireBlast Ability.mp4145.79MB
  • 29. Fire Blast/02. FireBlast Cost and Cooldown.mp471.95MB
  • 29. Fire Blast/03. Aura Fire Ball.mp4163.11MB
  • 29. Fire Blast/04. Spawning FireBalls.mp4112.05MB
  • 29. Fire Blast/05. FireBall Timelines.mp4219.1MB
  • 29. Fire Blast/06. Causing FireBall Damage.mp4136.97MB
  • 29. Fire Blast/07. FireBall Explosive Damage.mp4418.03MB
  • 29. Fire Blast/08. Empty Cooldown Texture.mp499.81MB
  • 29. Fire Blast/09. Execute Local Gameplay Cues.mp4137.31MB
  • 30. Saving Progress/01. Saving Progress.mp435.71MB
  • 30. Saving Progress/02. Main Menu.mp4562.3MB
  • 30. Saving Progress/03. Play and Quit Buttons.mp4190.39MB
  • 30. Saving Progress/04. Vacant Load Slot.mp4216.45MB
  • 30. Saving Progress/05. Enter Name Load Slot.mp461.47MB
  • 30. Saving Progress/06. Taken Load Slot.mp481.34MB
  • 30. Saving Progress/07. Load Menu.mp4177.76MB
  • 30. Saving Progress/08. MVVM.mp427.95MB
  • 30. Saving Progress/09. Changed Needed for 5.3+.mp4512.79MB
  • 30. Saving Progress/10. View Model Class.mp4189.57MB
  • 30. Saving Progress/11. Constructing a View Model.mp4240.16MB
  • 30. Saving Progress/12. Load Slot View Model.mp4295.61MB
  • 30. Saving Progress/13. Switching the Widget Switcher.mp4247.45MB
  • 30. Saving Progress/14. Save Game Object.mp4139.76MB
  • 30. Saving Progress/15. Binding Variables to ViewModels.mp4106.15MB
  • 30. Saving Progress/16. Load Slot Status.mp4168.37MB
  • 30. Saving Progress/17. Enabling the Select Slot Button.mp4135.75MB
  • 30. Saving Progress/18. Enabling Play and Delete Buttons.mp4125.86MB
  • 30. Saving Progress/19. Are You Sure Widget.mp4394.72MB
  • 30. Saving Progress/20. Deleting a Slot.mp4249.89MB
  • 30. Saving Progress/21. Map Name Field Notify.mp4207.21MB
  • 30. Saving Progress/22. Saving the Map Name.mp459.19MB
  • 30. Saving Progress/23. Traveling to the Saved Map.mp4184.54MB
  • 31. Checkpoints/01. Choosing the Player Start.mp4134.31MB
  • 31. Checkpoints/02. Setting the Default Player Start.mp4163.24MB
  • 31. Checkpoints/03. Save the Player Start Tag.mp4103.65MB
  • 31. Checkpoints/04. Checkpoints.mp4245.51MB
  • 31. Checkpoints/05. Interface Function for Saving Progress.mp4253MB
  • 31. Checkpoints/06. Saving Player Data.mp483.49MB
  • 31. Checkpoints/07. Loading Player Data.mp4151.8MB
  • 31. Checkpoints/08. Initializing Attributes From Disk.mp4320.34MB
  • 31. Checkpoints/09. Showing Player Level in Load Screen.mp477.31MB
  • 31. Checkpoints/10. Saving Abilities.mp4153.86MB
  • 31. Checkpoints/11. Loading Abilities.mp4373.14MB
  • 31. Checkpoints/12. Data Structures for Saving Data.mp4122.71MB
  • 31. Checkpoints/13. Saving World State.mp4202.38MB
  • 31. Checkpoints/14. Loading World State.mp4161.94MB
  • 32. Map Entrance/01. Different Highlight Colors.mp4169.42MB
  • 32. Map Entrance/02. Highlight Interface.mp482.32MB
  • 32. Map Entrance/03. Targeting Status.mp4258.94MB
  • 32. Map Entrance/04. Highlighting Non-Enemies.mp496.48MB
  • 32. Map Entrance/05. Set Move-To Location.mp4185.91MB
  • 32. Map Entrance/06. Beacons.mp4257.48MB
  • 32. Map Entrance/07. Map Entrance.mp4424.41MB
  • 32. Map Entrance/08. Dungeon Stair Entrance.mp4283.64MB
  • 32. Map Entrance/09. Dungeon Entrance Blueprints.mp4277.19MB
  • 32. Map Entrance/10. Polish Menu.mp480.76MB
  • 32. Map Entrance/11. Spawn Volumes.mp4308.68MB
  • 32. Map Entrance/12. Player Death.mp4216MB
  • 32. Map Entrance/13. Loot Tiers.mp4485.59MB
  • 32. Map Entrance/14. Loot Effects.mp4252.69MB
  • 32. Map Entrance/15. Loot Drop Curve.mp4178.62MB
  • 32. Map Entrance/16. Pickup Sounds.mp4200.38MB
  • 32. Map Entrance/17. Quit Button.mp4335.25MB
  • 33. Course Conclusion/01. Quest - Levels.mp43.87MB
  • 33. Course Conclusion/02. Conclusion - Bonus Video.mp412.09MB